Best Boomerangs in Terraria (2023)
There are multiple Boomerangs in Terraria with unique properties and different pros and cons. This list provides an overview of every boomerang, where and when they shine the most, and extra tips to maximize each weapon’s efficiency.
Boomerangs Explained
Boomerangs are a type of thrown melee weapon in Terraria. They are considered to have a greater range than most melee weapons but are not classified as ranged weapons since ammunition is not required.
Most Boomerangs are non-piercing save for other types crafted or found in late-Hardmode. However, once thrown in a perfect position, all Boomerangs can pierce an infinite number of enemies and pass through blocks when returning to the user.
Universal modifiers benefit all Boomerangs in Terraria. While the speed cannot be directly modified, some accessories, armor, and flasks will enhance certain stats including::
Throw range
Flight Speed
Flask-related buffs
My Favorite Items Listed:
Terraria (Wiki): Paladin’s Hammer
Rating:
Pro and Cons:
Strengths
Offers the highest raw damage output.
Offers the highest knockback potential.
Has the fightest projectile travel speed.
Use time reset is close to the Bananarang’s short delay.
Perfect against waves of strong enemies, events, and some Bosses.
Weakness
Risky and tricky to obtain.
Facts:
General Type: Melee Weapon
Damage value: 90 Health Points
Rarity: Yellow
Knockback: 9
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15
Required Research: 1
Velocity: 42
Special Properties:
More Info:
Terraria (Wiki): Sergeant United Shield
Rating:
Pro and Cons:
Strengths
Explosive damage output.
Perfect against waves of tanky enemies.
Homing capability can delete most enemies with a click.
Granted buff reduces contact damage.
Parrying enemy attacks enabled.
Weaknesses
Extremely slow use time.
Weak knockback.
Slightly expensive to purchase.
Facts:
General Type: Melee Weapon
Damage value: 80 Health Points
Rarity: Pink
Knockback: 2
Sell-Value: 7 Gold Coins
Buy-Value: 35 Gold Coins
Critical Size: 4%
Use Time: 36
Required Research: 1
Velocity: 20
Special Properties:
More Info:
Terraria (Wiki): Possessed Hatchet
Rating:
Pro and Cons:
Strengths
Aiming not needed.
Above average damage output.
Above average projectile travel speed.
Weaknesses
Risky to obtain.
Outpowered by the Paladin’s Hammer.
Facts:
General Type: Melee Weapon
Damage value: 80 (desktop, mobile, console) / 90 (3DS, old-gen consoles) Health Points
Rarity: Lime
Knockback: 5
Sell-Value: 7 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 14
Required Research: 1
Velocity: 24
Special Properties:
More Info:
Terraria (Wiki): Flying Knife
Rating:
Pro and Cons:
Strengths
Extremely indispensable against waves of enemies.
Good cooldown reset.
Unrivaled piercing capabilities.
Decent damage.
Weakness
Facts:
General Type: Melee Weapon
Damage value: 40 Health Points
Rarity: Light Purple
Knockback: 4.5
Sell-Value: 8 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15
Required Research: 1
Velocity: 17
Special Properties:
More Info:
Terraria (Wiki): Light Disc
Rating:
Pro and Cons:
Strengths
Offers high knockback potential.
Slightly above average raw output damage potential.
Fires six damaging projectiles.
Weakness
Slightly tricky to obtain.
Facts:
General Type: Melee Weapon
Damage value: 60 (desktop, mobile, console) / 35 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 8
Sell-Value: 15 Gold Coins (desktop, mobile, console) / 10 Gold Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 14 (desktop, mobile, console) / 15 (3DS, old-gen consoles)
Required Research: 1
Velocity: 16 (desktop, mobile, console) / 13 (3DS, old-gen consoles)
Special Properties:
More Info:
Terraria (Wiki): Bananarang
Rating:
Pro and Cons:
Strengths
Fires ten damaging projectiles.
Offers near-infinite barrages of damage.
Fastest use time, resulting in high DPS.
Weakness
Slightly risky and tricky to obtain.
Facts:
General Type: Melee Weapon
Damage value: 45 (desktop, mobile, console) / 40 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 6.5
Sell-Value: 12 Gold Coins (desktop, mobile, console) / 7 Gold Coins & 50 Silver Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 11 (desktop, mobile, console) / 7 (3DS, old-gen consoles)
Required Research: 1
Velocity: 16
Special Properties:
More Info:
Terraria (Wiki): Combat Wrench
Rating:
Pro and Cons:
Strengths
Good for waves of enemies and segmented worms.
Decent cooldown reset.
Weaknesses
Low knockback potential.
Slightly underwhelming damage considering the piercing capability.
Facts:
General Type: Melee Weapon
Damage value: 25 Health Points
Rarity: Green
Knockback: 3.5
Sell-Value: 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15
Required Research: 1
Velocity: 17
Special Properties:
More Info:
Terraria (Wiki): Flamarang
Rating:
Pro and Cons:
Strengths
Inflicted debuff offers damage over time to hostiles.
High knockback potential.
Decent damage.
Weaknesses
Underwhelming cooldown reset.
Double damage is impossible compared to other boomerangs.
Facts:
General Type: Melee Weapon
Damage value: 49 (desktop, mobile, console) / 37 (3DS, old-gen consoles) Health Points
Rarity: Orange
Knockback: 8
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20 (desktop, mobile, console) / 15 (3DS, old-gen consoles)
Velocity: 14
Special Properties:
More Info:
Terraria (Wiki): Ice Boomerang
Rating:
Pro and Cons:
Strengths
Extra damage from applied debuff to enemies.
Offers the highest critical strike chance.
Weaknesses
Slightly tricky to obtain.
Slightly slow projectile travel speed.
Facts:
General Type: Melee Weapon
Damage value: 21 (desktop, mobile, console) / 14 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 8.5
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 6% (desktop, mobile, console) / 4% (3DS, old-gen consoles)
Use Time: 20 (desktop, mobile, console) / 15 (3DS, old-gen consoles)
Required Research: 1
Velocity: 11.5
Special Properties:
More Info:
Terraria (Wiki): Thorn Chakram
Rating:
Pro and Cons:
Strengths
Inflicted debuff offers high damage potential.
High knockback for crowd control.
Outclasses most Pre-Hardmode Boomerangs
Weaknesses
Slightly tricky to obtain.
Slow cooldown reset.
Facts:
General Type: Melee Weapon
Damage value: 25 Health Points
Rarity: Orange
Knockback: 8
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15
Required Research: 1
Velocity: 14
Special Properties:
More Info:
Terraria (Wiki): Trimarang
Rating:
Pro and Cons:
Strengths
High DPS because of consecutive projectile spawning.
Decent cooldown rate.
Weakness
Slightly tricky to obtain.
Facts:
General Type: Melee Weapon
Damage value: 21 Health Points
Rarity: Orange
Knockback: 4.5
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 11.5
Special Properties:
More Info:
Terraria (Wiki): Bloody Machete
Rating:
Pro and Cons:
Strengths
Better choice than most Pre-Hardmode Boomerangs.
Decent cooldown reset.
Weaknesses
Travel movement prevents inflicting 2x damage to enemies.
Travel movement prevents damaging enemies behind solid blocks.
Subpar projectile travel speed.
Facts:
General Type: Melee Weapon
Damage value: 20 (desktop, mobile, console) / 15 (3DS, old-gen consoles) Health Points
Rarity: Green
Knockback: 5
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15
Required Research: 1
Velocity: 15
Special Properties:
More Info:
Terraria (Wiki): Fruitcake Chakram
Rating:
Pro and Cons:
Strengths
Offers high knockback.
Good cooldown reset.
Weaknesses
Tricky to obtain.
Unreliable projectile travel speed.
Facts:
General Type: Melee Weapon
Damage value: 19 (desktop, mobile, console) / 14 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 8
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15
Required Research: 1
Velocity: 11
Special Properties:
More Info:
Terraria (Wiki): Shroomerang
Rating:
Pro and Cons:
Strength
Weaknesses
Slightly tricky to obtain.
Better Pre-Hardmode counterparts exist.
Facts:
General Type: Melee Weapon
Damage value: 23 Health Points
Rarity: Blue
Knockback: 7
Sell-Value: 60 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 10.5
Special Properties:
More Info:
Terraria (Wiki): Enchanted Boomerang
Rating:
Pro and Cons:
Strengths
Very accessible early-game.
Better overall stats vs. Wooden Boomerang.
High knockback potential.
Weaknesses
Better Pre-Hardmode options exist.
Facts:
General Type: Melee Weapon
Damage value: 17 (desktop, mobile, console) / 13 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 8
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20 (desktop, mobile, console) / 15 (3DS, old-gen consoles)
Required Research: 1
Velocity: 10
Special Properties:
More Info:
Terraria (Wiki): Wooden Boomerang
Rating:
Pro and Cons:
Strength
Very accessible early-game.
Weaknesses
Weakest damage output.
Slowest projectile travel speed.
Subpar knockback potential.
Facts:
General Type: Melee Weapon
Damage value: 10 (desktop, mobile, console) / 7 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 5
Sell-Value: 20 Silver Coins
Buy-Value: 1 Gold Coin
Critical Size: 4%
Use Time: 20 (desktop, mobile, console) / 16 (3DS, old-gen consoles)
Required Research: 1
Velocity: 6.5
Special Properties:
More Info:
Back to the Main Post: The 180+ Best Melee Weapons in Terraria: Facts & Secrets (2023)