All Items in Terraria List (2023)

Matt

My Favorite Items Listed:

Terraria (Wiki): Spider Staff

Facts:

General Type: Summon Weapon
Damage value: 26 (desktop, mobile, console) / 25 (old-gen consoles) Health Points
Rarity: Light Red
Knockback: 3
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Use Time: 36
Required Research: 1
Velocity: 10

More Info:

Terraria (Wiki): Psycho Knife

Rating:

My Rating: 8 / 10

Facts:

General Type: Melee Weapon
Damage value: 85 Health Points
Rarity: Yellow
Knockback: 3.5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 8
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Rich Mahogany Bow

Rating:

My Rating: 2 / 10

Facts:

General Type: Ranged Weapon
Damage value: 6 Health Points
Rarity: White
Sell-Value: 20 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 29
Required Research: 1
Velocity: 6.6
Special Properties:

More Info:

Terraria (Wiki): Shadowflame Knife

Rating:

My Rating: 6 / 10

Facts:

General Type: Melee Weapon
Damage value: 38 Health Points
Rarity: Pink
Knockback: 5.75
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Critical Size: 7%
Use Time: 12
Required Research: 1
Velocity: 13

More Info:

Terraria (Wiki): Spiky Ball

Facts:

General Type: Consumable Item
Damage value: 16 (desktop, mobile, console) / 15 (3DS, old-gen consoles) Health Points
Rarity: White
Knockback: 1
Sell-Value: 16 Copper Coins
Buy-Value: 80 Copper Coins
Critical Size: 4%
Use Time: 15
Required Research: 99
Velocity: 5
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Spiky Ball

Terraria (Wiki): Pulse Bow

Rating:

My Rating: 9.8 / 10

Facts:

General Type: Ranged Weapon
Damage value: 80 (desktop, mobile, console) / 65 (old-gen consoles) Health Points
Rarity: Yellow
Knockback: 3
Sell-Value: 9 Gold Coins
Buy-Value: 45 Gold Coins
Critical Size: 11%
Use Time: 20 (desktop, mobile, console) / 22 (old-gen consoles)
Required Research: 1
Velocity: 23.25 (not affected by ammo)
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Pulse Bow

Terraria (Wiki): Rich Mahogany Sword

Rating:

My Rating: 2.5 / 10

Pro and Cons:

Strengths

  • Easy to obtain.
  • Higher damage output than the wooden sword.
  • Decent against a small group of enemies.

Weaknesses

  • One of the weakest Pre-Hardmode Wood Swords.
  • Better melee weapons exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 8 Health Points
Rarity: White
Knockback: 6 (desktop, mobile, console) / 5 (3DS, old-gen consoles)
Sell-Value: 20 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 19 (desktop, mobile, console) / 23 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Shuriken

Facts:

General Type: Consumable Item
Damage value: 10 Health Points
Rarity: White
Sell-Value: 3 Copper Coins (desktop, mobile, console) / 4 Copper Coins (3DS, old-gen consoles)
Buy-Value: 15 Copper Coins (desktop, mobile, console) / 20 (3DS, old-gen consoles)
Critical Size: 4%
Use Time: 15
Required Research: 99
Velocity: 9
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Shuriken

Terraria (Wiki): Spinal Tap

Pro and Cons:

Strengths

  • Strongest Pre-Hardmode whip.
  • Easy to obtain.
  • Great against waves of enemies.

Weaknesses

  • Very weak knockback.
  • 10% damage reduction penalty against multiple enemies.

Facts:

General Type: Summon Weapon
Damage value: 27 Health Points
Rarity: Green
Knockback: 2
Sell-Value: 1 Gold Coin & 50 Silver Coins
Buy-Value: Not sold
Use Time: 30
Required Research: 1
Velocity: 10
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Spinal Tap

Terraria (Wiki): Purple Clubberfish

Rating:

My Rating: 6.6 / 10

Pro and Cons:

Strengths

  • Strongest knockback among other swords.
  • Great against a small group of enemies.

Weaknesses

  • Tricky and risky to obtain.
  • Better melee weapons exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 35 (desktop, mobile, console) / 24 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 8 (desktop, mobile, console) / 7 (3DS, old-gen consoles)
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 35
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Rocket Launcher

Rating:

My Rating: 5 / 10

Pro and Cons:

Strengths

  • Great against waves of enemies.
  • Deals twice damage on direct hit against a target.

Weaknesses

  • Slightly risky and tricky to obtain.
  • Outperformed by other Rocket Launchers.

Facts:

General Type: Ranged Weapon
Damage value: 55 (desktop, mobile, console) / 50 (3DS, old-gen consoles) Health Points
Rarity: Yellow
Knockback: 4
Sell-Value: 8 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 30
Required Research: 1
Velocity: 5
Special Properties:

More Info:

Terraria (Wiki): Silver Bow

Rating:

My Rating: 3.8 / 10

Facts:

General Type: Ranged Weapon
Damage value: 9 Health Points
Rarity: White
Sell-Value: 7 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 27
Required Research: 1
Velocity: 6.6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Silver Bow

Terraria (Wiki): Spirit Flame

Facts:

General Type: Magic Weapon
Damage value: 85 Health Points
Rarity: Light Red
Knockback: 5
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 22
Required Research: 1
Velocity: 3
Special Properties:

More Info:

Terraria (Wiki): Keybrand

Rating:

My Rating: 7.8 / 10

Facts:

General Type: Melee Weapon
Damage value: 105 (desktop, mobile, console) / 55 (3DS, old-gen consoles) Health Points
Rarity: Yellow
Knockback: 6.5 (desktop, mobile, console) / 6 (3DS, old-gen consoles)
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 20% (desktop, mobile, console) / 4% (3DS, old-gen consoles)
Use Time: 20 (desktop, mobile, console) / 22 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Keybrand

Terraria (Wiki): Magnet Sphere

Rating:

My Rating: 8 / 10

Pro and Cons:

Strengths

  • Good for clearing spaces where disguised enemies like Mimics thrive.
  • An excellent fast-clearing weapon.
  • Shoots at will (hostiles only).

Weaknesses

  • Slow movement in liquids.
  • Orb deals contact damage (Multiplayer mode only).

Facts:

General Type: Magic Weapon
Damage value: 48 Health Points
Rarity: Yellow
Knockback: 6
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 1.2
Special Properties:

More Info:

Terraria (Wiki): Nettle Burst

Rating:

My Rating: 6 / 10

Pro and Cons:

Strengths

  • A decent magic weapon for Hardmode.
  • Offers better damage, faster use time, longer duration, and larger area effect than Vilethorn.
  • Good against armored enemies.

Weaknesses

  • Extremely weak knockback to offer.
  • Better options exist.

Facts:

General Type: Magic Weapon
Damage value: 35 (desktop, mobile, console) / 25 (3DS, old-gen consoles) Health Points
Rarity: Lime
Knockback: 1
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 32
Special Properties:

More Info:

Terraria (Wiki): Palm Wood Sword

Rating:

My Rating: 2.5 / 10

Pro and Cons:

Strengths

  • Easy to obtain.
  • Higher damage output than the wooden sword.
  • Decent against a small group of enemies.

Weaknesses

  • One of the weakest Pre-Hardmode Wood Swords.
  • Better melee weapons exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 8 Health Points
Rarity: White
Knockback: 6 (desktop, mobile, console) / 5 (3DS, old-gen consoles)
Sell-Value: 20 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 19 (desktop, mobile, console) / 23 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): KO Cannon

Rating:

My Rating: 6 / 10

Facts:

General Type: Melee Weapon
Damage value: 40 (desktop, mobile, console) / 35 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 6.5
Sell-Value: 3 Gold Coins & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 28
Required Research: 1
Velocity: 15
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): KO Cannon

Terraria (Wiki): Malaise

Rating:

My Rating: 1 / 10

Facts:

General Type: Melee Weapon
Damage value: 16 Health Points
Rarity: Blue
Knockback: 4.5
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Malaise

Terraria (Wiki): Nightglow

Facts:

General Type: Magic Weapon
Damage value: 50 Health Points
Rarity: Yellow
Knockback: 2.5
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 36
Required Research: 1
Velocity: 34
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Nightglow

Terraria (Wiki): Pearlwood Bow

Rating:

My Rating: 4.6 / 10

Facts:

General Type: Ranged Weapon
Damage value: 12 Health Points
Rarity: White
Sell-Value: 20 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 7
Special Properties:

More Info:

Terraria (Wiki): Houndius Shootius

Facts:

General Type: Summon Weapon
Damage value: 24 Health Points
Rarity: Green
Knockback: 7.5
Sell-Value: 1 Gold Coin & 50 Silver Coins
Buy-Value: Not sold
Use Time: 30
Required Research: 1
Velocity: 14
Special Properties:

More Info:

Terraria (Wiki): Kraken

Rating:

My Rating: 9 / 10

Facts:

General Type: Melee Weapon
Damage value: 95 Health Points
Rarity: Yellow
Knockback: 4.3
Sell-Value: 11 Gold Coins
Buy-Value: Not sold
Critical Size: 14%
Use Time: 25
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Kraken

Terraria (Wiki): Mandible Blade

Rating:

My Rating: 3.8 / 10

Pro and Cons:

Strengths

  • Perfect against waves of enemies.
  • Better damage than other early-game swords.

Weaknesses

  • Tricky and risky to obtain.
  • Better melee weapons exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 16 Health Points
Rarity: Green
Knockback: 4.5
Sell-Value: 10 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 18
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Nimbus Rod

Rating:

My Rating: 3 / 10

Pro and Cons:

Strengths

  • Long-term mana conservation potential.
  • Deals stationary damage (similar to turrets).
  • More powerful than the Crimson Rod.
  • Unlimited piercing capability (3DS, old-gen consoles).

Weaknesses

  • Obtaining is fairly difficult.
  • Damaging projectiles are limited to 96.5 tiles away from the spawned cloud.

Facts:

General Type: Magic Weapon
Damage value: 30 (desktop, mobile, console) / 36 (3DS, old-gen consoles) Health Points
Rarity: Light Purple
Sell-Value: 3 Gold Coins & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 22
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Nimbus Rod

Terraria (Wiki): Pearlwood Sword

Rating:

My Rating: 4.4 / 10

Facts:

General Type: Melee Weapon
Damage value: 30 (desktop, mobile, console) / 11 (3DS, old-gen consoles) Health Points
Rarity: White
Knockback: 7
Sell-Value: 20 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15 (desktop, mobile, console) / 21 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Ice Blade

Rating:

My Rating: 8.6 / 10

Pro and Cons:

Strengths

  • Perfect against waves of enemies.
  • Best for finding caves and ores.

Weaknesses

  • Tricky and risky to obtain.
  • Better melee weapons exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 17 (desktop, mobile, console) / 13 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 4.75
Sell-Value: 40 Silver Coins
Buy-Value: Not sold
Critical Size: 6%
Use Time: 20
Required Research: 1
Velocity: 9.5
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Ice Blade

Terraria (Wiki): Laser Rifle

Facts:

General Type: Magic Weapon
Damage value: 29 Health Points
Rarity: Light Red
Knockback: 2.5
Sell-Value: 3 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 85
Special Properties:

More Info:

Terraria (Wiki): Marrow

Rating:

My Rating: 9.2 / 10

Facts:

General Type: Ranged Weapon
Damage value: 53 (desktop, mobile, console) / 40 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 4.7
Sell-Value: 54 Silver Coins
Buy-Value: Not sold
Critical Size: 9%
Use Time: 19
Required Research: 1
Velocity: 33 (not affected by ammo)
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Marrow

Terraria (Wiki): North Pole

Rating:

My Rating: 9.5 / 10

Facts:

General Type: Melee Weapon
Damage value: 80 (desktop, mobile, console) / 73 (3DS, old-gen consoles) Health Points
Rarity: Lime
Knockback: 6.7
Sell-Value: 9 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 30 (desktop, mobile, console) / 25 (3DS, old-gen consoles)
Required Research: 1
Velocity: 4.75
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): North Pole

Terraria (Wiki): Pew-matic Horn

Facts:

General Type: Ranged Weapon
Damage value: 20 Health Points
Rarity: Green
Knockback: 1
Sell-Value: 1 Gold Coin & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15
Required Research: 1
Velocity: 14
Special Properties:

More Info:

Terraria (Wiki): Ice Bow

Rating:

My Rating: 8 / 10

Facts:

General Type: Ranged Weapon
Damage value: 39 (desktop, mobile, console) / 46 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 4.5
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 14 (desktop, mobile, console) / 21 (3DS, old-gen consoles)
Required Research: 1
Velocity: 20 (not affected by ammo)
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Ice Bow

Terraria (Wiki): Last Prism

Facts:

General Type: Magic Weapon
Damage value: 100 Health Points
Rarity: Red
Knockback: 0.25
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 10
Required Research: 1
Velocity: 30
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Last Prism

Terraria (Wiki): Medusa Head

Facts:

General Type: Magic Weapon
Damage value: 40 Health Points
Rarity: Light Red
Knockback: 2
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 1
Special Properties:

More Info:

Terraria (Wiki): Obsidian Swordfish

Rating:

My Rating: 7 / 10

Facts:

General Type: Melee Weapon
Damage value: 70 Health Points
Rarity: Lime
Knockback: 6.5
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 24%
Use Time: 20
Required Research: 1
Velocity: 4
Special Properties:

More Info:

Terraria (Wiki): Ice Sickle

Rating:

My Rating: 6.2 / 10

Facts:

General Type: Melee Weapon
Damage value: 50 (desktop, mobile, console) / 40 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 5.5
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Ice Sickle

Terraria (Wiki): Lead Bow

Rating:

My Rating: 3.6 / 10

Facts:

General Type: Ranged Weapon
Damage value: 9 Health Points
Rarity: White
Sell-Value: 4 Silver Coins & 20 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 27
Required Research: 1
Velocity: 6.6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Lead Bow

Terraria (Wiki): Megashark

Facts:

General Type: Ranged Weapon
Damage value: 25 (desktop, mobile, console) / 23 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 1
Sell-Value: 7 Gold Coins (desktop, mobile, console) / 6 Gold Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 7
Required Research: 1
Velocity: 10
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Megashark

Terraria (Wiki): Onyx Blaster

Rating:

My Rating: 9 / 10

Facts:

General Type: Ranged Weapon
Damage value: 24 Health Points
Rarity: Light Red
Knockback: 6.5
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 48
Required Research: 1
Velocity: 14 (not affected by ammo)
Special Properties:

More Info:

Terraria (Wiki): Imp Staff

Facts:

General Type: Summon Weapon
Damage value: 17 (desktop, mobile, console) / 21 (old-gen consoles) Health Points
Rarity: Orange
Knockback: 2
Sell-Value: 54 Silver Coins (desktop) / 1 Gold Coin (mobile, console, old-gen consoles)
Buy-Value: Not sold
Use Time: 36
Required Research: 1
Velocity: 10

More Info:

Detailed Post — Terraria (Wiki): Imp Staff

Terraria (Wiki): Lead Broadsword

Rating:

My Rating: 6.5 / 10

Pro and Cons:

Strengths

  • Superior to most metal Shortswords.
  • Okay for low-tier enemies.

Weakness

  • Outperformed by other Broadswords.

Facts:

General Type: Melee Weapon
Damage value: 13 (desktop, mobile, console) / 11 (3DS, old-gen consoles) Health Points
Rarity: White
Knockback: 5.5 (desktop, mobile, console) / 5 (3DS, old-gen consoles)
Sell-Value: 5 Silver Coins & 40 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20 (desktop, mobile, console) / 21 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Meteor Staff

Pro and Cons:

Strengths

  • High damage output.
  • High velocity.
  • Best for finding caves and ores.
  • Great weapon for early Hardmode.
  • Great for waves of enemies and bosses.

Weaknesses

  • High mana cost.
  • Cannot pass through blocks.

Facts:

General Type: Magic Weapon
Damage value: 50 Health Points
Rarity: Pink
Knockback: 4.5
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 10
Required Research: 1
Velocity: 30
Special Properties:

More Info:

Terraria (Wiki): Optic Staff

Facts:

General Type: Summon Weapon
Damage value: 24 (desktop) / 30 (old-gen consoles) Health Points
Rarity: Pink
Knockback: 2
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Use Time: 36
Required Research: 1
Velocity: 30

More Info:

Terraria (Wiki): Inferno Fork

Rating:

My Rating: 9 / 10

Pro and Cons:

  • Explosive damage against enemies with high armor.
  • Debuff is scalable (3DS, old-gen consoles).
  • Usable underwater.

Weaknesses

  • Obtaining is difficult.
  • Slower projectiles underwater.

Facts:

General Type: Magic Weapon
Damage value: 70 Health Points
Rarity: Yellow
Knockback: 5 (desktop, mobile, console) / 8 (3DS, old-gen consoles)
Sell-Value: 6 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 30
Required Research: 1
Velocity: 8
Special Properties:

More Info:

Terraria (Wiki): Lead Shortsword

Rating:

My Rating: 7.5 / 10

Pro and Cons:

Strengths (none)

Weakness

  • Better weapons of the same class exist.

Facts:

General Type: Melee Weapon
Damage value: 9 Health Points
Rarity: White
Knockback: 4
Sell-Value: 4 Silver Coins & 20 Copper Coins
Buy-Value: Sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 4.2
Special Properties:

More Info:

Terraria (Wiki): Molotov Cocktail

Facts:

General Type: Consumable Item
Damage value: 23 (desktop, mobile, console) / 40 (old-gen consoles) Health Points
Rarity: Blue
Knockback: 7
Sell-Value: 1 Silver Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 40
Required Research: 99
Velocity: 6.5
Special Properties:

More Info:

Terraria (Wiki): Orange Zapinator

Facts:

General Type: Magic Weapon
Damage value: 100 Health Points
Rarity: Pink
Knockback: 6
Sell-Value: 10 Gold Coins
Buy-Value: 50 Gold Coins
Critical Size: 4%
Use Time: 36
Required Research: 1
Velocity: 60
Special Properties:

More Info:

Terraria (Wiki): Iron Bow

Rating:

My Rating: 3.4 / 10

Facts:

General Type: Ranged Weapon
Damage value: 8 Health Points
Rarity: White
Sell-Value: 2 Silver Coins & 80 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 28
Required Research: 1
Velocity: 6.6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Iron Bow

Terraria (Wiki): Leaf Blower

Facts:

General Type: Magic Weapon
Damage value: 48 (desktop, mobile, console) / 42 (3DS, old-gen consoles) Health Points
Rarity: Lime
Knockback: 4 (desktop, mobile, console) / 3 (3DS, old-gen consoles)
Sell-Value: 6 Gold Coins (desktop, mobile, console) / 7 Gold Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 7 (desktop, mobile, console) / 8 (3DS, old-gen consoles)
Required Research: 1
Velocity: 11
Special Properties:

More Info:

Terraria (Wiki): Morning Star

Pro and Cons:

Strengths

  • Exceptionally strong knockback.
  • Offers the lowest damage reduction penalty among other whips.
  • Offers the highest critical strike chance among other whips.

Weaknesses

  • Slow attack speed.
  • 5% damage reduction penalty against multiple enemies.

Facts:

General Type: Summon Weapon
Damage value: 165 Health Points
Rarity: Yellow
Knockback: 11
Sell-Value: 6 Gold Coins
Buy-Value: Not sold
Use Time: 35
Required Research: 1
Velocity: 8
Special Properties:

More Info:

Terraria (Wiki): Orichalcum Halberd

Rating:

My Rating: 6 / 10

Pro and Cons:

Strengths

  • Perfect against waves of enemies.
  • Slightly easy to obtain upon reaching Hardmode.

Weaknesses

  • Weak damage output versus other Ore Spears.
  • Better Ore Spears exist for waves of enemies with high damage.

Facts:

General Type: Melee Weapon
Damage value: 46 (desktop, mobile, console) / 36 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 5.5
Sell-Value: 1 Gold Coin & 65 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 4.5
Special Properties:

More Info:

Terraria (Wiki): Iron Broadsword

Rating:

My Rating: 6 / 10

Pro and Cons:

Strengths

  • Superior to most metal Shortswords.
  • Okay for low-tier enemies.

Weakness

  • Outperformed by other Broadswords.

Facts:

General Type: Melee Weapon
Damage value: 12 (desktop, mobile, console) / 10 (3DS, old-gen consoles) Health Points
Rarity: White
Knockback: 5.5 (desktop, mobile, console) / 5 (3DS, old-gen consoles)
Sell-Value: 3 Silver Coins & 60 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20 (desktop, mobile, console) / 22 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Leather Whip

Pro and Cons:

Strengths

  • One of the two accessible whips early-game.
  • Decent against small groups of enemies.

Weaknesses

  • Weakest damage output versus other whips.
  • 50% damage reduction penalty against multiple enemies.
  • Extremely weak knockback.
  • Terrible against large waves of enemies.

Facts:

General Type: Summon Weapon
Damage value: 14 Health Points
Rarity: Blue
Knockback: 1
Sell-Value: 2 Gold Coins
Buy-Value: 10 Gold Coins
Use Time: 30
Required Research: 1
Velocity: 8
Special Properties:

More Info:

Terraria (Wiki): Mushroom Spear

Rating:

My Rating: 9 / 10

Facts:

General Type: Melee Weapon
Damage value: 60 Health Points
Rarity: Lime
Knockback: 6.2
Sell-Value: 14 Gold Coins
Buy-Value: 70 Gold Coins
Critical Size: 4%
Use Time: 40
Required Research: 1
Velocity: 5.5
Special Properties:

More Info:

Terraria (Wiki): Orichalcum Repeater

Rating:

My Rating: 5 / 10

Pro and Cons:

Strengths

  • Effective to weaker enemies.
  • High damage output

Weaknesses

  • Tricky to obtain.
  • Better repeaters exist for waves of enemies.

Facts:

General Type: Ranged Weapon
Damage value: 40 (desktop, mobile, console) / 38 (3DS) / 36 (old-gen consoles) Health Points
Rarity: Light Red
Knockback: 2
Sell-Value: 2 Gold Coins & 20 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 19 (desktop, mobile, console) / 22 (3DS, old-gen consoles)
Required Research: 1
Velocity: 9.75
Special Properties:

More Info:

Terraria (Wiki): Iron Shortsword

Rating:

My Rating: 7 / 10

Pro and Cons:

Strengths (none)

Weakness

  • Better weapons of the same class exist.

Facts:

General Type: Melee Weapon
Damage value: 8 Health Points
Rarity: White
Knockback: 4
Sell-Value: 2 Silver Coins & 80 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 4.2
Special Properties:

More Info:

Terraria (Wiki): Life Drain

Pro and Cons:

Strengths

  • Decent damage output.
  • Granted buff improves health regeneration.
  • Great weapon for early Hardmode.
  • Can damage and pass through walls.
  • Great for crowd control and worm-type enemies.

Weaknesses

  • High mana cost.
  • Extremely weak knockback.
  • Terrible against single enemies.
  • Low Velocity.

Facts:

General Type: Magic Weapon
Damage value: 35 Health Points
Rarity: Pink
Knockback: 2.5
Sell-Value: 8 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 10

More Info:

Detailed Post — Terraria (Wiki): Life Drain

Terraria (Wiki): Musket

Facts:

General Type: Ranged Weapon
Damage value: 31 (desktop, mobile, console) / 25 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 5.25 (desktop, mobile, console) / 4.25 (3DS, old-gen consoles)
Sell-Value: 1 Gold Coin & 50 Silver Coins (desktop, mobile, console) / 2 Gold Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 11%
Use Time: 32 (desktop, mobile, console) / 40 (3DS, old-gen consoles)
Required Research: 1
Velocity: 9
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Musket

Terraria (Wiki): Orichalcum Sword

Rating:

My Rating: 7.5 / 10

Pro and Cons:

Strengths

  • High damage output.
  • Better damage versus low-tier swords.

Weaknesses

  • Tricky to obtain.
  • Better swords exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 59 (desktop, mobile, console) / 41 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 6
Sell-Value: 2 Gold Coins & 53 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 22 (desktop, mobile, console) / 26 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Jack ‚O Lantern Launcher

Facts:

General Type: Ranged Weapon
Damage value: 65 (desktop, mobile, console) / 60 (3DS, old-gen consoles) Health Points
Rarity: Yellow
Knockback: 5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 10%
Use Time: 25 (desktop, mobile, console) / 30 (3DS, old-gen consoles)
Required Research: 1
Velocity: 7
Special Properties:

More Info:

Terraria (Wiki): Light Disc

Rating:

My Rating: 8 / 10

Pro and Cons:

Strengths

  • Offers high knockback potential.
  • Slightly above average raw output damage potential.
  • Fires six damaging projectiles.

Weakness

  • Slightly tricky to obtain.

Facts:

General Type: Melee Weapon
Damage value: 60 (desktop, mobile, console) / 35 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 8
Sell-Value: 15 Gold Coins (desktop, mobile, console) / 10 Gold Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 14 (desktop, mobile, console) / 15 (3DS, old-gen consoles)
Required Research: 1
Velocity: 16 (desktop, mobile, console) / 13 (3DS, old-gen consoles)
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Light Disc

Terraria (Wiki): Mythril Halberd

Rating:

My Rating: 5 / 10

Pro and Cons:

Strengths

  • Perfect against waves of enemies.
  • Slightly easy to obtain upon reaching Hardmode.

Weaknesses

  • Weak damage output versus other Ore Spears.

Better Ore Spearsexist for waves of enemies with high damage.

Facts:

General Type: Melee Weapon
Damage value: 45 (desktop, mobile, console) / 35 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 5
Sell-Value: 1 Gold Coin & 35 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 26
Required Research: 1
Velocity: 4.5
Special Properties:

More Info:

Terraria (Wiki): Paladin’s Hammer

Rating:

My Rating: 10 / 10

Pro and Cons:

Strengths

  • Offers the highest raw damage output.
  • Offers the highest knockback potential.
  • Has the fightest projectile travel speed.
  • Use time reset is close to the Bananarang’s short delay.
  • Perfect against waves of strong enemies, events, and some Bosses.

Weakness

  • Risky and tricky to obtain.

Facts:

General Type: Melee Weapon
Damage value: 90 Health Points
Rarity: Yellow
Knockback: 9
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15
Required Research: 1
Velocity: 42
Special Properties:

More Info:

Terraria (Wiki): Javelin

Facts:

General Type: Consumable Item
Damage value: 17 Health Points
Rarity: White
Knockback: 4.75
Sell-Value: 5 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 24
Required Research: 99
Velocity: 11.5
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Javelin

Terraria (Wiki): Lunar Flare

Pro and Cons:

Strengths

  • High damage output.
  • High Velocity.
  • Best for finding caves and ores.
  • Can travel through solid blocks above the cursor.
  • Great for waves of enemies and enclosed areas.

Weaknesses

  • High mana cost
  • Tricky to obtain.

Facts:

General Type: Magic Weapon
Damage value: 100 Health Points
Rarity: Red
Knockback: 4.5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 10
Required Research: 1
Velocity: 60
Special Properties:

More Info:

Terraria (Wiki): Mythril Repeater

Rating:

My Rating: 4 / 10

Pro and Cons:

Strengths

  • Easy to obtain upon reaching Hardmode.
  • Effective to weaker enemies.

Weaknesses

  • Least effective in combat.
  • Better repeaters exist for waves of enemies.

Facts:

General Type: Ranged Weapon
Damage value: 39 (desktop, mobile, console) / 36 (3DS) / 34 (old-gen consoles) Health Points
Rarity: Light Red
Knockback: 2
Sell-Value: 1 Gold Coin & 80 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20 (desktop, mobile, console) / 23 (3DS, old-gen consoles)
Required Research: 1
Velocity: 9.5
Special Properties:

More Info:

Terraria (Wiki): Palladium Pike

Rating:

My Rating: 4 / 10

Pro and Cons:

Strengths

  • Perfect against waves of enemies with low health.
  • Easy to obtain upon reaching Hardmode

Weaknesses

  • Lowest base damage among Ore Spears.
  • Better Ore Spears exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 44 (desktop, mobile, console) / 32 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 4.5
Sell-Value: 1 Gold Coin & 20 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 27
Required Research: 1
Velocity: 4.4
Special Properties:

More Info:

Terraria (Wiki): Jousting Lance

Rating:

My Rating: 3 / 10

Facts:

General Type: Melee Weapon
Damage value: 60 Health Points
Rarity: Light Red
Knockback: 12
Sell-Value: 1 Gold Coin & 20 Silver Coins
Buy-Value: 6 Gold Coins
Critical Size: 4%
Use Time: 24
Required Research: 1
Velocity: 3.5
Special Properties:

More Info:

Terraria (Wiki): Lunar Portal Staff

Facts:

General Type: Summon Weapon
Damage value: 100 Health Points
Rarity: Red
Knockback: 7.5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Use Time: 30
Required Research: 1
Velocity: 14
Special Properties:

More Info:

Terraria (Wiki): Mythril Sword

Rating:

My Rating: 7 / 10

Pro and Cons:

Strengths

  • Decent against small groups of enemies.
  • Better damage versus low-tier swords.

Weaknesses

  • Tricky to obtain.
  • Better swords exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 50 (desktop, mobile, console) / 39 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 6
Sell-Value: 2 Gold Coins & 7 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20 (desktop, mobile, console) / 26 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Palladium Repeater

Rating:

My Rating: 3 / 10

Pro and Cons:

Strengths

  • Easy to obtain upon reaching Hardmode.
  • Effective to weaker enemies.

Weaknesses

  • Weakest repeater.
  • Least effective in combat.
  • Better repeaters exist for waves of enemies.

Facts:

General Type: Ranged Weapon
Damage value: 37 (desktop, mobile, console) / 34 (3DS) / 32 (old-gen consoles) Health Points
Rarity: Light Red
Knockback: 1.75
Sell-Value: 1 Gold Coin & 60 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 22 (desktop, mobile, console) / 24 (3DS, old-gen consoles)
Required Research: 1
Velocity: 9.25
Special Properties:

More Info:

Terraria (Wiki): Kaleidoscope

Pro and Cons:

Strengths

  • Strongest whip in all modes.
  • Best for finding caves and ores.
  • High summon tag damage.
  • Decent extra critical hit chance.
  • Great for waves of enemies.

Weaknesses

  • Obtaining can get tricky.
  • Weak knockback.
  • 10% damage reduction penalty against multiple enemies.

Facts:

General Type: Summon Weapon
Damage value: 180 Health Points
Rarity: Yellow
Knockback: 4
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Use Time: 30
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Terraria (Wiki): Magic Dagger

Facts:

General Type: Magic Weapon
Damage value: 35 (desktop, mobile, console) / 40 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 3.75
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 8
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Terraria (Wiki): Nebula Arcanum

Facts:

General Type: Magic Weapon
Damage value: 70 Health Points
Rarity: Red
Knockback: 5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 30
Required Research: 1
Velocity: 7
Special Properties:

More Info:

Terraria (Wiki): Palladium Sword

Rating:

My Rating: 6.5 / 10

Pro and Cons:

Strengths

  • Decent against small groups of enemies.
  • Better damage versus alternate ore counterpart.

Weaknesses

  • Tricky to obtain.
  • Better swords exist for waves of enemies.
  • Weakest damage output versus other Hardmode swords.

Facts:

General Type: Melee Weapon
Damage value: 49 (desktop, mobile, console) / 36 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 5.5 (desktop, mobile, console) / 4.75 (3DS, old-gen consoles)
Sell-Value: 1 Gold Coin & 84 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 22 (desktop, mobile, console) / 25 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Katana

Rating:

My Rating: 6.3 / 10

Pro and Cons:

Strengths

  • Easy to obtain.
  • Good enough against hordes of enemies.
  • Highest critical chance.

Weaknesses

  • Weak knockback.
  • Better melee weapons exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 18 (desktop, mobile, console) / 16 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 3.5
Sell-Value: 2 Gold Coins (desktop, mobile, console) / 50 Silver Coins (old-gen consoles)
Buy-Value: 10 Gold Coins (desktop, mobile, console) / 2 Silver Coins & 50 Copper Coins (3DS, old-gen consoles)
Critical Size: 19%
Use Time: 20 (desktop, mobile, console) / 22 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Katana

Terraria (Wiki): Magical Harp

Facts:

General Type: Magic Weapon
Damage value: 42 (desktop, mobile, console) / 32 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 2 (desktop, mobile, console) / 0 (3DS, old-gen consoles)
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 4.5
Special Properties:

More Info:

Terraria (Wiki): Nebula Blaze

Facts:

General Type: Magic Weapon
Damage value: 130 Health Points
Rarity: Red
Knockback: 3
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 18
Special Properties:

More Info:

Terraria (Wiki): Palm Wood Bow

Rating:

My Rating: 2.2 / 10

Facts:

General Type: Ranged Weapon
Damage value: 6 Health Points
Rarity: White
Sell-Value: 20 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 29
Required Research: 1
Velocity: 6.6
Special Properties:

More Info:

Terraria (Wiki): Hive-Five

Rating:

My Rating: 3.5 / 10

Facts:

General Type: Melee Weapon
Damage value: 24 Health Points
Rarity: Orange
Knockback: 3.75
Sell-Value: 70 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 10
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Hive-Five

Terraria (Wiki): Hornet Staff

Facts:

General Type: Summon Weapon
Damage value: 12 (desktop, mobile, console) / 9 (old-gen consoles) Health Points
Rarity: Orange
Knockback: 2
Sell-Value: 70 Silver Coins (desktop) / 1 Gold Coin (mobile, console, old-gen consoles)
Buy-Value: Not sold
Use Time: 22
Required Research: 1
Velocity: 10

More Info:

Terraria (Wiki): Hellwing Bow

Rating:

My Rating: 7.4 / 10

Facts:

General Type: Ranged Weapon
Damage value: 22 Health Points
Rarity: Orange
Knockback: 5.5
Sell-Value: 2 Gold Coins & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 13
Required Research: 1
Velocity: 6
Special Properties:

More Info:

Terraria (Wiki): Copper Bow

Rating:

My Rating: 2.6 / 10

Facts:

General Type: Ranged Weapon
Damage value: 6 Health Points
Rarity: White
Sell-Value: 70 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 29
Required Research: 1
Velocity: 6.6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Copper Bow

Terraria (Wiki): Demon Scythe

Facts:

General Type: Magic Weapon
Damage value: 35 Health Points
Rarity: Orange
Knockback: 5
Sell-Value: 1 Gold Coin & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 0.2
Special Properties:

More Info:

Terraria (Wiki): Flamarang

Rating:

My Rating: 6.5 / 10

Pro and Cons:

Strengths

  • Inflicted debuff offers damage over time to hostiles.
  • High knockback potential.
  • Decent damage.

Weaknesses

  • Underwhelming cooldown reset.
  • Double damage is impossible compared to other boomerangs.

Facts:

General Type: Melee Weapon
Damage value: 49 (desktop, mobile, console) / 37 (3DS, old-gen consoles) Health Points
Rarity: Orange
Knockback: 8
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20 (desktop, mobile, console) / 15 (3DS, old-gen consoles)
Velocity: 14
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Flamarang

Terraria (Wiki): Ghastly Glaive

Rating:

My Rating: 10 / 10

Facts:

General Type: Melee Weapon
Damage value: 45 Health Points
Rarity: Pink
Knockback: 7
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 27
Required Research: 1
Velocity: 42
Special Properties:

More Info:

Terraria (Wiki): Copper Broadsword

Rating:

My Rating: 5 / 10

Pro and Cons:

Strengths

  • Most accessible Broadsword.
  • Superior to most metal Shortswords.
  • Okay for low-tier enemies.

Weaknesses

  • Outperformed by other Broadswords.
  • Weakest base damage.
  • Shadewood Sword and Ebonwood Sword are more accessible.

Facts:

General Type: Melee Weapon
Damage value: 9 (desktop, mobile, console) / 8 (3DS, old-gen consoles) Health Points
Rarity: White
Knockback: 5.5
Sell-Value: 90 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 21 (desktop, mobile, console) / 23 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Desert Tiger Staff

Facts:

General Type: Summon Weapon
Damage value: 41 Health Points
Rarity: Yellow
Knockback: 4
Sell-Value: 20 Gold Coins
Buy-Value: Not sold
Use Time: 36
Required Research: 1
Velocity: 40

More Info:

Terraria (Wiki): Flamelash

Pro and Cons:

Strengths

  • Strong knockback.
  • Best for finding caves and ores.
  • Can be controlled in lava.
  • Inflicted debuff deals bonus damage.

Weaknesses

  • High mana cost.
  • Weakest damage output versus other magic weapons.
  • Low velocity.
  • Better magic weapons exist for waves of enemies.

Facts:

General Type: Magic Weapon
Damage value: 32 (desktop, mobile, console) / 34 (3DS, old-gen consoles) Health Points
Rarity: Orange
Knockback: 6.5
Sell-Value: 2 Gold Coins & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 30 (desktop, mobile, console) / 20 (3DS, old-gen consoles)
Required Research: 1
Velocity: 6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Flamelash

Terraria (Wiki): Gladius

Rating:

My Rating: 8.5 / 10

Pro and Cons:

Strengths

  • Strongest shortsword in the game.
  • Great against enemies with low health.

Weaknesses

  • Slowest velocity.
  • Tricky to obtain at the early stages of the game.
  • Better melee weapons exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 15 Health Points
Rarity: Blue
Knockback: 3
Sell-Value: 30 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 21
Required Research: 1
Velocity: 4.8
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Gladius

Terraria (Wiki): Crimson Rod

Rating:

My Rating: 2 / 10

Pro and Cons:

Strengths

  • Decent pick for Pre-Hardmode.
  • Long-term mana conservation potential.
  • Deals stationary damage (similar to turrets).

Weaknesses

  • The Nimbus Rod is a superior option.
  • Can only pierce one enemy.
  • Damaging projectiles are limited to 96.5 tiles away from the spawned cloud.

Facts:

General Type: Magic Weapon
Damage value: 12 Health Points
Rarity: Blue
Sell-Value: 1 Gold Coin & 50 Silver Coins (desktop, mobile, console) / 20 Silver Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 24
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Terraria (Wiki): Diamond Staff

Facts:

General Type: Magic Weapon
Damage value: 23 Health Points
Rarity: Green
Knockback: 5
Sell-Value: 60 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 26
Required Research: 1
Velocity: 9.5
Special Properties:

More Info:

Terraria (Wiki): Flaming Mace

Rating:

My Rating: 4 / 10

Facts:

General Type: Melee Weapon
Damage value: 18 Health Points
Rarity: Blue
Knockback: 4.6
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 45
Required Research: 1
Velocity: 11

More Info:

Terraria (Wiki): Gold Bow

Rating:

My Rating: 4.4 / 10

Facts:

General Type: Ranged Weapon
Damage value: 11 Health Points
Rarity: White
Sell-Value: 14 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 26
Required Research: 1
Velocity: 6.6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Gold Bow

Terraria (Wiki): Crystal Serpent

Facts:

General Type: Magic Weapon
Damage value: 40 Health Points
Rarity: Pink
Knockback: 4.4
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 29
Required Research: 1
Velocity: 13
Special Properties:

More Info:

Terraria (Wiki): Drippler Crippler

Rating:

My Rating: 8 / 10

Facts:

General Type: Melee Weapon
Damage value: 110 Health Points
Rarity: Light Red
Knockback: 6.5
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 40
Required Research: 1
Velocity: 15.9
Special Properties:

More Info:

Terraria (Wiki): Flinx Staff

Facts:

General Type: Summon Weapon
Damage value: 8 Health Points
Rarity: Orange
Knockback: 2
Sell-Value: 50 Silver Coins
Buy-Value: Not sold
Use Time: 36
Required Research: 1
Velocity: 10

More Info:

Terraria (Wiki): Gold Shortsword

Rating:

My Rating: 9.5 / 10

Pro and Cons:

Strengths

  • Decent damage against extremely weak enemies.
  • Offers the strongest knockback potential.

Weakness

  • Better weapons with the same crafted material exist.

Facts:

General Type: Melee Weapon
Damage value: 12 Health Points
Rarity: White
Knockback: 5
Sell-Value: 14 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 11
Required Research: 1
Velocity: 4.2
Special Properties:

More Info:

Terraria (Wiki): Crystal Storm

Facts:

General Type: Magic Weapon
Damage value: 32 (desktop, mobile, console) / 25 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 5
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 7
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Terraria (Wiki): Durendal

Pro and Cons:

Strengths

  • Buff increases attack speed by 25%/3s.
  • Provides light in dark/night areas.
  • Second-highest amount of summon tag damage

Weaknesses

  • Very weak knockback.
  • 20% less damage with each succeeding strike if it hits many targets in one attack.

Facts:

General Type: Summon Weapon
Damage value: 55 Health Points
Rarity: Pink
Knockback: 2
Sell-Value: 4 Gold Coins & 60 Silver Coins
Buy-Value: Not sold
Use Time: 28
Required Research: 1
Velocity: 12

More Info:

Detailed Post — Terraria (Wiki): Durendal