All Items in Terraria List (2023)

Matt

My Favorite Items Listed:

Terraria (Wiki): Sniper Rifle

Rating:

My Rating: 10 / 10

Facts:

General Type: Ranged Weapon
Damage value: 185 (desktop, mobile, console) / 128 (3DS, old-gen consoles) Health Points
Rarity: Yellow
Knockback: 8
Sell-Value: 8 Gold Coins
Buy-Value: Not sold
Critical Size: 29% (desktop, mobile, console) / 19% (3DS, old-gen consoles)
Use Time: 36 (desktop, mobile, console) / 49 (3DS, old-gen consoles)
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Terraria (Wiki): Platinum Shortsword

Rating:

My Rating: 10 / 10

Pro and Cons:

Strengths

  • Highest damage potential.
  • Offers the strongest knockback potential.
  • Fastest usage cooldown.

Weakness

  • Better alternatives from other weapon classes exist.

Facts:

General Type: Melee Weapon
Damage value: 13 Health Points
Rarity: White
Knockback: 5
Sell-Value: 21 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 10
Required Research: 1
Velocity: 4.2
Special Properties:

More Info:

Terraria (Wiki): Red Ryder

Facts:

General Type: Ranged Weapon
Damage value: 20 Health Points
Rarity: Blue
Knockback: 3.75
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 38
Required Research: 1
Velocity: 8
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Red Ryder

Terraria (Wiki): Shadow Jousting Lance

Rating:

My Rating: 5 / 10

Facts:

General Type: Melee Weapon
Damage value: 130 Health Points
Rarity: Yellow
Knockback: 14
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 24
Required Research: 1
Velocity: 3.5
Special Properties:

More Info:

Terraria (Wiki): Snowman Cannon

Rating:

My Rating: 8 / 10

Pro and Cons:

Strengths

  • One of the safest Rocket Launchers to use because of negated self-inflicted damage.
  • Fired projectiles home to enemies.
  • Great against waves of enemies.
  • Great for collecting and releasing liquids.

Weakness

  • Slightly risky and tricky to obtain.

Facts:

General Type: Ranged Weapon
Damage value: 67 Health Points
Rarity: Yellow
Knockback: 4
Sell-Value: 9 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15
Required Research: 1
Velocity: 15
Special Properties:

More Info:

Terraria (Wiki): Poisoned Throwing Knife

Facts:

General Type: Consumable Item
Damage value: 14 (desktop, mobile, console) / 13 (3DS, old-gen consoles) Health Points
Rarity: White
Knockback: 2.4
Sell-Value: 12 Copper Coins
Buy-Value: Not sold
Critical Size: 8%
Use Time: 15
Required Research: 99
Velocity: 12

More Info:

Terraria (Wiki): Red’s Throw

Rating:

My Rating: 8 / 10

Facts:

General Type: Melee Weapon
Damage value: 70 Health Points
Rarity: Cyan
Knockback: 4.5
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Terraria (Wiki): Shadowbeam Staff

Facts:

General Type: Magic Weapon
Damage value: 80 (desktop, mobile, console) / 53 (3DS, old-gen consoles) Health Points
Rarity: Yellow
Knockback: 3.25
Sell-Value: 6 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15 (desktop, mobile, console) / 16 (3DS, old-gen consoles)
Required Research: 1
Velocity: 606
Special Properties:

More Info:

Terraria (Wiki): Solar Eruption

Rating:

My Rating: 9 / 10

Facts:

General Type: Melee Weapon
Damage value: 105 Health Points
Rarity: Red
Knockback: 2
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 24
Special Properties:

More Info:

Terraria (Wiki): Possessed Hatchet

Rating:

My Rating: 9 / 10

Pro and Cons:

Strengths

  • Aiming not needed.
  • Above average damage output.
  • Above average projectile travel speed.

Weaknesses

  • Risky to obtain.
  • Outpowered by the Paladin’s Hammer.

Facts:

General Type: Melee Weapon
Damage value: 80 (desktop, mobile, console) / 90 (3DS, old-gen consoles) Health Points
Rarity: Lime
Knockback: 5
Sell-Value: 7 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 14
Required Research: 1
Velocity: 24
Special Properties:

More Info:

Terraria (Wiki): Resonance Scepter

Rating:

My Rating: 8.5 / 10

Pro and Cons:

Strengths

  • Stationary and controllable projectile.
  • Rapid and high damage with a single click.

Weaknesses

  • Circular projectile unable to go beyond thick walls.
  • Obtaining can be difficult.

Facts:

General Type: Magic Weapon
Damage value: 70 Health Points
Rarity: Pink
Knockback: 5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 10
Special Properties:

More Info:

Terraria (Wiki): Shadowflame Bow

Rating:

My Rating: 8.5 / 10

Facts:

General Type: Ranged Weapon
Damage value: 47 Health Points
Rarity: Pink
Knockback: 4.5
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Critical Size: 7%
Use Time: 20
Required Research: 1
Velocity: 11

More Info:

Terraria (Wiki): Spectre Staff

Facts:

General Type: Magic Weapon
Damage value: 65 (desktop, mobile, console) / 68 (3DS, old-gen consoles) Health Points
Rarity: Yellow
Knockback: 6
Sell-Value: 6 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 24
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Terraria (Wiki): Javelin

Facts:

General Type: Consumable Item
Damage value: 17 Health Points
Rarity: White
Knockback: 4.75
Sell-Value: 5 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 24
Required Research: 99
Velocity: 11.5
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Javelin

Terraria (Wiki): Lunar Flare

Pro and Cons:

Strengths

  • High damage output.
  • High Velocity.
  • Best for finding caves and ores.
  • Can travel through solid blocks above the cursor.
  • Great for waves of enemies and enclosed areas.

Weaknesses

  • High mana cost
  • Tricky to obtain.

Facts:

General Type: Magic Weapon
Damage value: 100 Health Points
Rarity: Red
Knockback: 4.5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 10
Required Research: 1
Velocity: 60
Special Properties:

More Info:

Terraria (Wiki): Mythril Repeater

Rating:

My Rating: 4 / 10

Pro and Cons:

Strengths

  • Easy to obtain upon reaching Hardmode.
  • Effective to weaker enemies.

Weaknesses

  • Least effective in combat.
  • Better repeaters exist for waves of enemies.

Facts:

General Type: Ranged Weapon
Damage value: 39 (desktop, mobile, console) / 36 (3DS) / 34 (old-gen consoles) Health Points
Rarity: Light Red
Knockback: 2
Sell-Value: 1 Gold Coin & 80 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20 (desktop, mobile, console) / 23 (3DS, old-gen consoles)
Required Research: 1
Velocity: 9.5
Special Properties:

More Info:

Terraria (Wiki): Palladium Pike

Rating:

My Rating: 4 / 10

Pro and Cons:

Strengths

  • Perfect against waves of enemies with low health.
  • Easy to obtain upon reaching Hardmode

Weaknesses

  • Lowest base damage among Ore Spears.
  • Better Ore Spears exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 44 (desktop, mobile, console) / 32 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 4.5
Sell-Value: 1 Gold Coin & 20 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 27
Required Research: 1
Velocity: 4.4
Special Properties:

More Info:

Terraria (Wiki): Jousting Lance

Rating:

My Rating: 3 / 10

Facts:

General Type: Melee Weapon
Damage value: 60 Health Points
Rarity: Light Red
Knockback: 12
Sell-Value: 1 Gold Coin & 20 Silver Coins
Buy-Value: 6 Gold Coins
Critical Size: 4%
Use Time: 24
Required Research: 1
Velocity: 3.5
Special Properties:

More Info:

Terraria (Wiki): Lunar Portal Staff

Facts:

General Type: Summon Weapon
Damage value: 100 Health Points
Rarity: Red
Knockback: 7.5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Use Time: 30
Required Research: 1
Velocity: 14
Special Properties:

More Info:

Terraria (Wiki): Mythril Sword

Rating:

My Rating: 7 / 10

Pro and Cons:

Strengths

  • Decent against small groups of enemies.
  • Better damage versus low-tier swords.

Weaknesses

  • Tricky to obtain.
  • Better swords exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 50 (desktop, mobile, console) / 39 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 6
Sell-Value: 2 Gold Coins & 7 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20 (desktop, mobile, console) / 26 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Palladium Repeater

Rating:

My Rating: 3 / 10

Pro and Cons:

Strengths

  • Easy to obtain upon reaching Hardmode.
  • Effective to weaker enemies.

Weaknesses

  • Weakest repeater.
  • Least effective in combat.
  • Better repeaters exist for waves of enemies.

Facts:

General Type: Ranged Weapon
Damage value: 37 (desktop, mobile, console) / 34 (3DS) / 32 (old-gen consoles) Health Points
Rarity: Light Red
Knockback: 1.75
Sell-Value: 1 Gold Coin & 60 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 22 (desktop, mobile, console) / 24 (3DS, old-gen consoles)
Required Research: 1
Velocity: 9.25
Special Properties:

More Info:

Terraria (Wiki): Kaleidoscope

Pro and Cons:

Strengths

  • Strongest whip in all modes.
  • Best for finding caves and ores.
  • High summon tag damage.
  • Decent extra critical hit chance.
  • Great for waves of enemies.

Weaknesses

  • Obtaining can get tricky.
  • Weak knockback.
  • 10% damage reduction penalty against multiple enemies.

Facts:

General Type: Summon Weapon
Damage value: 180 Health Points
Rarity: Yellow
Knockback: 4
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Use Time: 30
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Terraria (Wiki): Magic Dagger

Facts:

General Type: Magic Weapon
Damage value: 35 (desktop, mobile, console) / 40 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 3.75
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 8
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Terraria (Wiki): Nebula Arcanum

Facts:

General Type: Magic Weapon
Damage value: 70 Health Points
Rarity: Red
Knockback: 5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 30
Required Research: 1
Velocity: 7
Special Properties:

More Info:

Terraria (Wiki): Palladium Sword

Rating:

My Rating: 6.5 / 10

Pro and Cons:

Strengths

  • Decent against small groups of enemies.
  • Better damage versus alternate ore counterpart.

Weaknesses

  • Tricky to obtain.
  • Better swords exist for waves of enemies.
  • Weakest damage output versus other Hardmode swords.

Facts:

General Type: Melee Weapon
Damage value: 49 (desktop, mobile, console) / 36 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 5.5 (desktop, mobile, console) / 4.75 (3DS, old-gen consoles)
Sell-Value: 1 Gold Coin & 84 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 22 (desktop, mobile, console) / 25 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Katana

Rating:

My Rating: 6.3 / 10

Pro and Cons:

Strengths

  • Easy to obtain.
  • Good enough against hordes of enemies.
  • Highest critical chance.

Weaknesses

  • Weak knockback.
  • Better melee weapons exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 18 (desktop, mobile, console) / 16 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 3.5
Sell-Value: 2 Gold Coins (desktop, mobile, console) / 50 Silver Coins (old-gen consoles)
Buy-Value: 10 Gold Coins (desktop, mobile, console) / 2 Silver Coins & 50 Copper Coins (3DS, old-gen consoles)
Critical Size: 19%
Use Time: 20 (desktop, mobile, console) / 22 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Katana

Terraria (Wiki): Magical Harp

Facts:

General Type: Magic Weapon
Damage value: 42 (desktop, mobile, console) / 32 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 2 (desktop, mobile, console) / 0 (3DS, old-gen consoles)
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 4.5
Special Properties:

More Info:

Terraria (Wiki): Nebula Blaze

Facts:

General Type: Magic Weapon
Damage value: 130 Health Points
Rarity: Red
Knockback: 3
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 18
Special Properties:

More Info:

Terraria (Wiki): Palm Wood Bow

Rating:

My Rating: 2.2 / 10

Facts:

General Type: Ranged Weapon
Damage value: 6 Health Points
Rarity: White
Sell-Value: 20 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 29
Required Research: 1
Velocity: 6.6
Special Properties:

More Info:

Terraria (Wiki): Keybrand

Rating:

My Rating: 7.8 / 10

Facts:

General Type: Melee Weapon
Damage value: 105 (desktop, mobile, console) / 55 (3DS, old-gen consoles) Health Points
Rarity: Yellow
Knockback: 6.5 (desktop, mobile, console) / 6 (3DS, old-gen consoles)
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 20% (desktop, mobile, console) / 4% (3DS, old-gen consoles)
Use Time: 20 (desktop, mobile, console) / 22 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Keybrand

Terraria (Wiki): Magnet Sphere

Rating:

My Rating: 8 / 10

Pro and Cons:

Strengths

  • Good for clearing spaces where disguised enemies like Mimics thrive.
  • An excellent fast-clearing weapon.
  • Shoots at will (hostiles only).

Weaknesses

  • Slow movement in liquids.
  • Orb deals contact damage (Multiplayer mode only).

Facts:

General Type: Magic Weapon
Damage value: 48 Health Points
Rarity: Yellow
Knockback: 6
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 1.2
Special Properties:

More Info:

Terraria (Wiki): Nettle Burst

Rating:

My Rating: 6 / 10

Pro and Cons:

Strengths

  • A decent magic weapon for Hardmode.
  • Offers better damage, faster use time, longer duration, and larger area effect than Vilethorn.
  • Good against armored enemies.

Weaknesses

  • Extremely weak knockback to offer.
  • Better options exist.

Facts:

General Type: Magic Weapon
Damage value: 35 (desktop, mobile, console) / 25 (3DS, old-gen consoles) Health Points
Rarity: Lime
Knockback: 1
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 32
Special Properties:

More Info:

Terraria (Wiki): Palm Wood Sword

Rating:

My Rating: 2.5 / 10

Pro and Cons:

Strengths

  • Easy to obtain.
  • Higher damage output than the wooden sword.
  • Decent against a small group of enemies.

Weaknesses

  • One of the weakest Pre-Hardmode Wood Swords.
  • Better melee weapons exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 8 Health Points
Rarity: White
Knockback: 6 (desktop, mobile, console) / 5 (3DS, old-gen consoles)
Sell-Value: 20 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 19 (desktop, mobile, console) / 23 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): KO Cannon

Rating:

My Rating: 6 / 10

Facts:

General Type: Melee Weapon
Damage value: 40 (desktop, mobile, console) / 35 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 6.5
Sell-Value: 3 Gold Coins & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 28
Required Research: 1
Velocity: 15
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): KO Cannon

Terraria (Wiki): Malaise

Rating:

My Rating: 1 / 10

Facts:

General Type: Melee Weapon
Damage value: 16 Health Points
Rarity: Blue
Knockback: 4.5
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Malaise

Terraria (Wiki): Nightglow

Facts:

General Type: Magic Weapon
Damage value: 50 Health Points
Rarity: Yellow
Knockback: 2.5
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 36
Required Research: 1
Velocity: 34
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Nightglow

Terraria (Wiki): Pearlwood Bow

Rating:

My Rating: 4.6 / 10

Facts:

General Type: Ranged Weapon
Damage value: 12 Health Points
Rarity: White
Sell-Value: 20 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 7
Special Properties:

More Info:

Terraria (Wiki): Houndius Shootius

Facts:

General Type: Summon Weapon
Damage value: 24 Health Points
Rarity: Green
Knockback: 7.5
Sell-Value: 1 Gold Coin & 50 Silver Coins
Buy-Value: Not sold
Use Time: 30
Required Research: 1
Velocity: 14
Special Properties:

More Info:

Terraria (Wiki): Kraken

Rating:

My Rating: 9 / 10

Facts:

General Type: Melee Weapon
Damage value: 95 Health Points
Rarity: Yellow
Knockback: 4.3
Sell-Value: 11 Gold Coins
Buy-Value: Not sold
Critical Size: 14%
Use Time: 25
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Kraken

Terraria (Wiki): Mandible Blade

Rating:

My Rating: 3.8 / 10

Pro and Cons:

Strengths

  • Perfect against waves of enemies.
  • Better damage than other early-game swords.

Weaknesses

  • Tricky and risky to obtain.
  • Better melee weapons exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 16 Health Points
Rarity: Green
Knockback: 4.5
Sell-Value: 10 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 18
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Nimbus Rod

Rating:

My Rating: 3 / 10

Pro and Cons:

Strengths

  • Long-term mana conservation potential.
  • Deals stationary damage (similar to turrets).
  • More powerful than the Crimson Rod.
  • Unlimited piercing capability (3DS, old-gen consoles).

Weaknesses

  • Obtaining is fairly difficult.
  • Damaging projectiles are limited to 96.5 tiles away from the spawned cloud.

Facts:

General Type: Magic Weapon
Damage value: 30 (desktop, mobile, console) / 36 (3DS, old-gen consoles) Health Points
Rarity: Light Purple
Sell-Value: 3 Gold Coins & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 22
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Nimbus Rod

Terraria (Wiki): Pearlwood Sword

Rating:

My Rating: 4.4 / 10

Facts:

General Type: Melee Weapon
Damage value: 30 (desktop, mobile, console) / 11 (3DS, old-gen consoles) Health Points
Rarity: White
Knockback: 7
Sell-Value: 20 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15 (desktop, mobile, console) / 21 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Ice Blade

Rating:

My Rating: 8.6 / 10

Pro and Cons:

Strengths

  • Perfect against waves of enemies.
  • Best for finding caves and ores.

Weaknesses

  • Tricky and risky to obtain.
  • Better melee weapons exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 17 (desktop, mobile, console) / 13 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 4.75
Sell-Value: 40 Silver Coins
Buy-Value: Not sold
Critical Size: 6%
Use Time: 20
Required Research: 1
Velocity: 9.5
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Ice Blade

Terraria (Wiki): Laser Rifle

Facts:

General Type: Magic Weapon
Damage value: 29 Health Points
Rarity: Light Red
Knockback: 2.5
Sell-Value: 3 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 85
Special Properties:

More Info:

Terraria (Wiki): Marrow

Rating:

My Rating: 9.2 / 10

Facts:

General Type: Ranged Weapon
Damage value: 53 (desktop, mobile, console) / 40 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 4.7
Sell-Value: 54 Silver Coins
Buy-Value: Not sold
Critical Size: 9%
Use Time: 19
Required Research: 1
Velocity: 33 (not affected by ammo)
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Marrow

Terraria (Wiki): North Pole

Rating:

My Rating: 9.5 / 10

Facts:

General Type: Melee Weapon
Damage value: 80 (desktop, mobile, console) / 73 (3DS, old-gen consoles) Health Points
Rarity: Lime
Knockback: 6.7
Sell-Value: 9 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 30 (desktop, mobile, console) / 25 (3DS, old-gen consoles)
Required Research: 1
Velocity: 4.75
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): North Pole

Terraria (Wiki): Pew-matic Horn

Facts:

General Type: Ranged Weapon
Damage value: 20 Health Points
Rarity: Green
Knockback: 1
Sell-Value: 1 Gold Coin & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15
Required Research: 1
Velocity: 14
Special Properties:

More Info:

Terraria (Wiki): Ice Bow

Rating:

My Rating: 8 / 10

Facts:

General Type: Ranged Weapon
Damage value: 39 (desktop, mobile, console) / 46 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 4.5
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 14 (desktop, mobile, console) / 21 (3DS, old-gen consoles)
Required Research: 1
Velocity: 20 (not affected by ammo)
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Ice Bow

Terraria (Wiki): Last Prism

Facts:

General Type: Magic Weapon
Damage value: 100 Health Points
Rarity: Red
Knockback: 0.25
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 10
Required Research: 1
Velocity: 30
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Last Prism

Terraria (Wiki): Medusa Head

Facts:

General Type: Magic Weapon
Damage value: 40 Health Points
Rarity: Light Red
Knockback: 2
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 1
Special Properties:

More Info:

Terraria (Wiki): Obsidian Swordfish

Rating:

My Rating: 7 / 10

Facts:

General Type: Melee Weapon
Damage value: 70 Health Points
Rarity: Lime
Knockback: 6.5
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 24%
Use Time: 20
Required Research: 1
Velocity: 4
Special Properties:

More Info:

Terraria (Wiki): Ice Sickle

Rating:

My Rating: 6.2 / 10

Facts:

General Type: Melee Weapon
Damage value: 50 (desktop, mobile, console) / 40 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 5.5
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Ice Sickle

Terraria (Wiki): Lead Bow

Rating:

My Rating: 3.6 / 10

Facts:

General Type: Ranged Weapon
Damage value: 9 Health Points
Rarity: White
Sell-Value: 4 Silver Coins & 20 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 27
Required Research: 1
Velocity: 6.6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Lead Bow

Terraria (Wiki): Megashark

Facts:

General Type: Ranged Weapon
Damage value: 25 (desktop, mobile, console) / 23 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 1
Sell-Value: 7 Gold Coins (desktop, mobile, console) / 6 Gold Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 7
Required Research: 1
Velocity: 10
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Megashark

Terraria (Wiki): Onyx Blaster

Rating:

My Rating: 9 / 10

Facts:

General Type: Ranged Weapon
Damage value: 24 Health Points
Rarity: Light Red
Knockback: 6.5
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 48
Required Research: 1
Velocity: 14 (not affected by ammo)
Special Properties:

More Info:

Terraria (Wiki): Imp Staff

Facts:

General Type: Summon Weapon
Damage value: 17 (desktop, mobile, console) / 21 (old-gen consoles) Health Points
Rarity: Orange
Knockback: 2
Sell-Value: 54 Silver Coins (desktop) / 1 Gold Coin (mobile, console, old-gen consoles)
Buy-Value: Not sold
Use Time: 36
Required Research: 1
Velocity: 10

More Info:

Detailed Post — Terraria (Wiki): Imp Staff

Terraria (Wiki): Lead Broadsword

Rating:

My Rating: 6.5 / 10

Pro and Cons:

Strengths

  • Superior to most metal Shortswords.
  • Okay for low-tier enemies.

Weakness

  • Outperformed by other Broadswords.

Facts:

General Type: Melee Weapon
Damage value: 13 (desktop, mobile, console) / 11 (3DS, old-gen consoles) Health Points
Rarity: White
Knockback: 5.5 (desktop, mobile, console) / 5 (3DS, old-gen consoles)
Sell-Value: 5 Silver Coins & 40 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20 (desktop, mobile, console) / 21 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Meteor Staff

Pro and Cons:

Strengths

  • High damage output.
  • High velocity.
  • Best for finding caves and ores.
  • Great weapon for early Hardmode.
  • Great for waves of enemies and bosses.

Weaknesses

  • High mana cost.
  • Cannot pass through blocks.

Facts:

General Type: Magic Weapon
Damage value: 50 Health Points
Rarity: Pink
Knockback: 4.5
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 10
Required Research: 1
Velocity: 30
Special Properties:

More Info:

Terraria (Wiki): Optic Staff

Facts:

General Type: Summon Weapon
Damage value: 24 (desktop) / 30 (old-gen consoles) Health Points
Rarity: Pink
Knockback: 2
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Use Time: 36
Required Research: 1
Velocity: 30

More Info:

Terraria (Wiki): Inferno Fork

Rating:

My Rating: 9 / 10

Pro and Cons:

  • Explosive damage against enemies with high armor.
  • Debuff is scalable (3DS, old-gen consoles).
  • Usable underwater.

Weaknesses

  • Obtaining is difficult.
  • Slower projectiles underwater.

Facts:

General Type: Magic Weapon
Damage value: 70 Health Points
Rarity: Yellow
Knockback: 5 (desktop, mobile, console) / 8 (3DS, old-gen consoles)
Sell-Value: 6 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 30
Required Research: 1
Velocity: 8
Special Properties:

More Info:

Terraria (Wiki): Lead Shortsword

Rating:

My Rating: 7.5 / 10

Pro and Cons:

Strengths (none)

Weakness

  • Better weapons of the same class exist.

Facts:

General Type: Melee Weapon
Damage value: 9 Health Points
Rarity: White
Knockback: 4
Sell-Value: 4 Silver Coins & 20 Copper Coins
Buy-Value: Sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 4.2
Special Properties:

More Info:

Terraria (Wiki): Molotov Cocktail

Facts:

General Type: Consumable Item
Damage value: 23 (desktop, mobile, console) / 40 (old-gen consoles) Health Points
Rarity: Blue
Knockback: 7
Sell-Value: 1 Silver Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 40
Required Research: 99
Velocity: 6.5
Special Properties:

More Info:

Terraria (Wiki): Orange Zapinator

Facts:

General Type: Magic Weapon
Damage value: 100 Health Points
Rarity: Pink
Knockback: 6
Sell-Value: 10 Gold Coins
Buy-Value: 50 Gold Coins
Critical Size: 4%
Use Time: 36
Required Research: 1
Velocity: 60
Special Properties:

More Info:

Terraria (Wiki): Iron Bow

Rating:

My Rating: 3.4 / 10

Facts:

General Type: Ranged Weapon
Damage value: 8 Health Points
Rarity: White
Sell-Value: 2 Silver Coins & 80 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 28
Required Research: 1
Velocity: 6.6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Iron Bow

Terraria (Wiki): Leaf Blower

Facts:

General Type: Magic Weapon
Damage value: 48 (desktop, mobile, console) / 42 (3DS, old-gen consoles) Health Points
Rarity: Lime
Knockback: 4 (desktop, mobile, console) / 3 (3DS, old-gen consoles)
Sell-Value: 6 Gold Coins (desktop, mobile, console) / 7 Gold Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 7 (desktop, mobile, console) / 8 (3DS, old-gen consoles)
Required Research: 1
Velocity: 11
Special Properties:

More Info:

Terraria (Wiki): Morning Star

Pro and Cons:

Strengths

  • Exceptionally strong knockback.
  • Offers the lowest damage reduction penalty among other whips.
  • Offers the highest critical strike chance among other whips.

Weaknesses

  • Slow attack speed.
  • 5% damage reduction penalty against multiple enemies.

Facts:

General Type: Summon Weapon
Damage value: 165 Health Points
Rarity: Yellow
Knockback: 11
Sell-Value: 6 Gold Coins
Buy-Value: Not sold
Use Time: 35
Required Research: 1
Velocity: 8
Special Properties:

More Info:

Terraria (Wiki): Orichalcum Halberd

Rating:

My Rating: 6 / 10

Pro and Cons:

Strengths

  • Perfect against waves of enemies.
  • Slightly easy to obtain upon reaching Hardmode.

Weaknesses

  • Weak damage output versus other Ore Spears.
  • Better Ore Spears exist for waves of enemies with high damage.

Facts:

General Type: Melee Weapon
Damage value: 46 (desktop, mobile, console) / 36 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 5.5
Sell-Value: 1 Gold Coin & 65 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 4.5
Special Properties:

More Info:

Terraria (Wiki): Iron Broadsword

Rating:

My Rating: 6 / 10

Pro and Cons:

Strengths

  • Superior to most metal Shortswords.
  • Okay for low-tier enemies.

Weakness

  • Outperformed by other Broadswords.

Facts:

General Type: Melee Weapon
Damage value: 12 (desktop, mobile, console) / 10 (3DS, old-gen consoles) Health Points
Rarity: White
Knockback: 5.5 (desktop, mobile, console) / 5 (3DS, old-gen consoles)
Sell-Value: 3 Silver Coins & 60 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20 (desktop, mobile, console) / 22 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Leather Whip

Pro and Cons:

Strengths

  • One of the two accessible whips early-game.
  • Decent against small groups of enemies.

Weaknesses

  • Weakest damage output versus other whips.
  • 50% damage reduction penalty against multiple enemies.
  • Extremely weak knockback.
  • Terrible against large waves of enemies.

Facts:

General Type: Summon Weapon
Damage value: 14 Health Points
Rarity: Blue
Knockback: 1
Sell-Value: 2 Gold Coins
Buy-Value: 10 Gold Coins
Use Time: 30
Required Research: 1
Velocity: 8
Special Properties:

More Info:

Terraria (Wiki): Mushroom Spear

Rating:

My Rating: 9 / 10

Facts:

General Type: Melee Weapon
Damage value: 60 Health Points
Rarity: Lime
Knockback: 6.2
Sell-Value: 14 Gold Coins
Buy-Value: 70 Gold Coins
Critical Size: 4%
Use Time: 40
Required Research: 1
Velocity: 5.5
Special Properties:

More Info:

Terraria (Wiki): Orichalcum Repeater

Rating:

My Rating: 5 / 10

Pro and Cons:

Strengths

  • Effective to weaker enemies.
  • High damage output

Weaknesses

  • Tricky to obtain.
  • Better repeaters exist for waves of enemies.

Facts:

General Type: Ranged Weapon
Damage value: 40 (desktop, mobile, console) / 38 (3DS) / 36 (old-gen consoles) Health Points
Rarity: Light Red
Knockback: 2
Sell-Value: 2 Gold Coins & 20 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 19 (desktop, mobile, console) / 22 (3DS, old-gen consoles)
Required Research: 1
Velocity: 9.75
Special Properties:

More Info:

Terraria (Wiki): Iron Shortsword

Rating:

My Rating: 7 / 10

Pro and Cons:

Strengths (none)

Weakness

  • Better weapons of the same class exist.

Facts:

General Type: Melee Weapon
Damage value: 8 Health Points
Rarity: White
Knockback: 4
Sell-Value: 2 Silver Coins & 80 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 4.2
Special Properties:

More Info:

Terraria (Wiki): Life Drain

Pro and Cons:

Strengths

  • Decent damage output.
  • Granted buff improves health regeneration.
  • Great weapon for early Hardmode.
  • Can damage and pass through walls.
  • Great for crowd control and worm-type enemies.

Weaknesses

  • High mana cost.
  • Extremely weak knockback.
  • Terrible against single enemies.
  • Low Velocity.

Facts:

General Type: Magic Weapon
Damage value: 35 Health Points
Rarity: Pink
Knockback: 2.5
Sell-Value: 8 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 10

More Info:

Detailed Post — Terraria (Wiki): Life Drain

Terraria (Wiki): Musket

Facts:

General Type: Ranged Weapon
Damage value: 31 (desktop, mobile, console) / 25 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 5.25 (desktop, mobile, console) / 4.25 (3DS, old-gen consoles)
Sell-Value: 1 Gold Coin & 50 Silver Coins (desktop, mobile, console) / 2 Gold Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 11%
Use Time: 32 (desktop, mobile, console) / 40 (3DS, old-gen consoles)
Required Research: 1
Velocity: 9
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Musket

Terraria (Wiki): Orichalcum Sword

Rating:

My Rating: 7.5 / 10

Pro and Cons:

Strengths

  • High damage output.
  • Better damage versus low-tier swords.

Weaknesses

  • Tricky to obtain.
  • Better swords exist for waves of enemies.

Facts:

General Type: Melee Weapon
Damage value: 59 (desktop, mobile, console) / 41 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 6
Sell-Value: 2 Gold Coins & 53 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 22 (desktop, mobile, console) / 26 (3DS, old-gen consoles)
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Jack ‚O Lantern Launcher

Facts:

General Type: Ranged Weapon
Damage value: 65 (desktop, mobile, console) / 60 (3DS, old-gen consoles) Health Points
Rarity: Yellow
Knockback: 5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 10%
Use Time: 25 (desktop, mobile, console) / 30 (3DS, old-gen consoles)
Required Research: 1
Velocity: 7
Special Properties:

More Info:

Terraria (Wiki): Light Disc

Rating:

My Rating: 8 / 10

Pro and Cons:

Strengths

  • Offers high knockback potential.
  • Slightly above average raw output damage potential.
  • Fires six damaging projectiles.

Weakness

  • Slightly tricky to obtain.

Facts:

General Type: Melee Weapon
Damage value: 60 (desktop, mobile, console) / 35 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 8
Sell-Value: 15 Gold Coins (desktop, mobile, console) / 10 Gold Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 14 (desktop, mobile, console) / 15 (3DS, old-gen consoles)
Required Research: 1
Velocity: 16 (desktop, mobile, console) / 13 (3DS, old-gen consoles)
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Light Disc

Terraria (Wiki): Mythril Halberd

Rating:

My Rating: 5 / 10

Pro and Cons:

Strengths

  • Perfect against waves of enemies.
  • Slightly easy to obtain upon reaching Hardmode.

Weaknesses

  • Weak damage output versus other Ore Spears.

Better Ore Spearsexist for waves of enemies with high damage.

Facts:

General Type: Melee Weapon
Damage value: 45 (desktop, mobile, console) / 35 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 5
Sell-Value: 1 Gold Coin & 35 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 26
Required Research: 1
Velocity: 4.5
Special Properties:

More Info:

Terraria (Wiki): Paladin’s Hammer

Rating:

My Rating: 10 / 10

Pro and Cons:

Strengths

  • Offers the highest raw damage output.
  • Offers the highest knockback potential.
  • Has the fightest projectile travel speed.
  • Use time reset is close to the Bananarang’s short delay.
  • Perfect against waves of strong enemies, events, and some Bosses.

Weakness

  • Risky and tricky to obtain.

Facts:

General Type: Melee Weapon
Damage value: 90 Health Points
Rarity: Yellow
Knockback: 9
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15
Required Research: 1
Velocity: 42
Special Properties:

More Info:

Terraria (Wiki): Hellwing Bow

Rating:

My Rating: 7.4 / 10

Facts:

General Type: Ranged Weapon
Damage value: 22 Health Points
Rarity: Orange
Knockback: 5.5
Sell-Value: 2 Gold Coins & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 13
Required Research: 1
Velocity: 6
Special Properties:

More Info:

Terraria (Wiki): Hive-Five

Rating:

My Rating: 3.5 / 10

Facts:

General Type: Melee Weapon
Damage value: 24 Health Points
Rarity: Orange
Knockback: 3.75
Sell-Value: 70 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 10
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Hive-Five

Terraria (Wiki): Hornet Staff

Facts:

General Type: Summon Weapon
Damage value: 12 (desktop, mobile, console) / 9 (old-gen consoles) Health Points
Rarity: Orange
Knockback: 2
Sell-Value: 70 Silver Coins (desktop) / 1 Gold Coin (mobile, console, old-gen consoles)
Buy-Value: Not sold
Use Time: 22
Required Research: 1
Velocity: 10

More Info:

Terraria (Wiki): Daybreak

Rating:

My Rating: 9 / 10

Facts:

General Type: Melee Weapon
Damage value: 150 Health Points
Rarity: Red
Knockback: 5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 16
Required Research: 1
Velocity: 20

More Info:

Detailed Post — Terraria (Wiki): Daybreak

Terraria (Wiki): Fetid Baghnakhs

Rating:

My Rating: 5.2 / 10

Facts:

General Type: Melee Weapon
Damage value: 60 Health Points
Rarity: Pink
Knockback: 6
Sell-Value: 8 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 8
Required Research: 1
Special Properties:

More Info:

Terraria (Wiki): Frost Staff

Facts:

General Type: Magic Weapon
Damage value: 46 (desktop, mobile, console) / 43 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 5
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12 (desktop, mobile, console) / 20 (3DS, old-gen consoles)
Required Research: 1
Velocity: 16

More Info:

Terraria (Wiki): Harpoon

Facts:

General Type: Ranged Weapon
Damage value: 25 Health Points
Rarity: Green
Knockback: 6
Sell-Value: 54 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 30
Required Research: 1
Velocity: 11
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Harpoon

Terraria (Wiki): Deadly Sphere Staff

Facts:

General Type: Summon Weapon
Damage value: 40 Health Points
Rarity: Yellow
Knockback: 2
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Use Time: 36
Required Research: 1
Velocity: 10

More Info:

Terraria (Wiki): Finch Staff

Facts:

General Type: Summon Weapon
Damage value: 7 Health Points
Rarity: Blue
Knockback: 4
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Use Time: 36
Required Research: 1
Velocity: 10

More Info:

Terraria (Wiki): Frostbrand

Rating:

My Rating: 6.8 / 10

Facts:

General Type: Melee Weapon
Damage value: 49 Health Points
Rarity: Pink
Knockback: 4.5
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 23
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Frostbrand

Terraria (Wiki): Heat Ray

Facts:

General Type: Magic Weapon
Damage value: 90 (desktop, mobile, console) / 55 (3DS, old-gen consoles) Health Points
Rarity: Lime
Knockback: 3
Sell-Value: 7 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 10 (desktop, mobile, console) / 16 (3DS, old-gen consoles)
Required Research: 1
Velocity: 1,515
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Heat Ray

Terraria (Wiki): Death Sickle

Rating:

My Rating: 6.6 / 10

Facts:

General Type: Melee Weapon
Damage value: 57 Health Points
Rarity: Light Purple
Knockback: 5 (desktop, mobile, console) / 7 (3DS, old-gen consoles)
Sell-Value: 7 Gold Coins & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 9
Special Properties:

More Info:

Terraria (Wiki): Firecracker

Pro and Cons:

Strengths

  • Viable even after defeating the Moon Lord.
  • Unique summon tag effects.
  • Good for exploring caves and finding ores.
  • Great against slow-hitting minions with high base damage output.

Weaknesses

  • Very weak knockback.
  • Inflicted debuff is outperformed by other whip’s debuffs.
  • 33% damage reduction penalty against multiple enemies.

Facts:

General Type: Summon Weapon
Damage value: 37 Health Points
Rarity: Light Red
Knockback: 2
Sell-Value: 3 Gold Coins
Buy-Value: Not sold
Use Time: 30
Required Research: 1
Velocity: 8
Special Properties:

More Info:

Terraria (Wiki): Fruitcake Chakram

Rating:

My Rating: 5 / 10

Pro and Cons:

Strengths

  • Offers high knockback.
  • Good cooldown reset.

Weaknesses

  • Tricky to obtain.
  • Unreliable projectile travel speed.

Facts:

General Type: Melee Weapon
Damage value: 19 (desktop, mobile, console) / 14 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 8
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15
Required Research: 1
Velocity: 11
Special Properties:

More Info:

Terraria (Wiki): Hel-Fire

Rating:

My Rating: 5.5 / 10

Facts:

General Type: Melee Weapon
Damage value: 41 Health Points
Rarity: Light Red
Knockback: 4.5
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Hel-Fire

Terraria (Wiki): Demon Bow

Rating:

My Rating: 5 / 10

Facts:

General Type: Ranged Weapon
Damage value: 14 Health Points
Rarity: Blue
Knockback: 1
Sell-Value: 36 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 6.7
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Demon Bow

Terraria (Wiki): Flairon

Rating:

My Rating: 10 / 10

Facts:

General Type: Melee Weapon
Damage value: 66 Health Points
Rarity: Yellow
Knockback: 4.5
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 14
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Flairon

Terraria (Wiki): Gatligator

Facts:

General Type: Ranged Weapon
Damage value: 21 Health Points
Rarity: Light Red
Knockback: 1.5
Sell-Value: 7 Gold Coins
Buy-Value: 35 Gold Coins
Critical Size: 4%
Use Time: 7
Required Research: 1
Velocity: 8
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Gatligator

Terraria (Wiki): Copper Bow

Rating:

My Rating: 2.6 / 10

Facts:

General Type: Ranged Weapon
Damage value: 6 Health Points
Rarity: White
Sell-Value: 70 Copper Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 29
Required Research: 1
Velocity: 6.6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Copper Bow

Terraria (Wiki): Demon Scythe

Facts:

General Type: Magic Weapon
Damage value: 35 Health Points
Rarity: Orange
Knockback: 5
Sell-Value: 1 Gold Coin & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 0.2
Special Properties:

More Info:

Terraria (Wiki): Flamarang

Rating:

My Rating: 6.5 / 10

Pro and Cons:

Strengths

  • Inflicted debuff offers damage over time to hostiles.
  • High knockback potential.
  • Decent damage.

Weaknesses

  • Underwhelming cooldown reset.
  • Double damage is impossible compared to other boomerangs.

Facts:

General Type: Melee Weapon
Damage value: 49 (desktop, mobile, console) / 37 (3DS, old-gen consoles) Health Points
Rarity: Orange
Knockback: 8
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20 (desktop, mobile, console) / 15 (3DS, old-gen consoles)
Velocity: 14
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Flamarang