The 75+ Best Magic Weapons in Terraria: Facts & Secrets (2023)

Matt

Detailed Lists

My Favorite Items Listed:

Terraria (Wiki): Wasp Gun

Facts:

General Type: Magic Weapon
Damage value: 31 (desktop, mobile, console) / 19 (3DS, old-gen consoles) Health Points
Rarity: Yellow
Knockback: 0.25 (desktop, mobile, console) / 0 (3DS, old-gen consoles)
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 18 (desktop, mobile, console) / 11 (3DS, old-gen consoles)
Required Research: 1
Velocity: 36
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Wasp Gun

Terraria (Wiki): Bee Gun

Facts:

General Type: Magic Weapon
Damage value: 9 Health Points
Rarity: Green
Knockback: 0.25 (desktop, mobile, console) / 0 (3DS, old-gen consoles)
Sell-Value: 2 Gold Coins (desktop, mobile, console) / 3 Gold Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 32
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Bee Gun

Terraria (Wiki): Zapinator

Facts:

General Type: Magic Weapon
Damage value: 50 Health Points
Rarity: Light Red
Knockback: 3
Buy-Value: Not sold
Critical Size: 4%
Use Time: 7
Velocity: 12
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Zapinator

Terraria (Wiki): Laser Machinegun

Facts:

General Type: Magic Weapon
Damage value: 60 Health Points
Rarity: Yellow
Knockback: 2
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 20
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Laser Machinegun

Terraria (Wiki): Bubble Gun

Facts:

General Type: Magic Weapon
Damage value: 70 Health Points
Rarity: Yellow
Knockback: 3
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 9
Required Research: 1
Velocity: 15 (desktop, mobile, console) / 11 (3DS, old-gen consoles)
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Bubble Gun

Terraria (Wiki): Space Gun

Facts:

General Type: Magic Weapon
Damage value: 17 Health Points
Rarity: Blue
Knockback: 0.75
Sell-Value: 40 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 17
Required Research: 1
Velocity: 30
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Space Gun

Terraria (Wiki): Rainbow Gun

Rating:

My Rating: 10 / 10

Pro and Cons:

Strengths

  • Perfect for waves of enemies.
  • Deals uninterrupted damage against less mobile enemies.

Cons

  • Needs a lot of mana to use.
  • Unable to penetrate walls (completely) and tight spaces (low chance).

Facts:

General Type: Magic Weapon
Damage value: 45 Health Points
Rarity: Yellow
Knockback: 2.5 (desktop, mobile, console) / 2 (3DS, old-gen consoles)
Sell-Value: 20 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 40
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Rainbow Gun

Terraria (Wiki): Magic Missile

Pro and Cons:

Strengths

  • Very strong knockback.
  • Best for finding caves and ores.
  • Decent against small groups of enemies.
  • Can be used in water, unlike other magic weapons.

Weaknesses

  • High mana cost.
  • Low velocity.
  • Better magic weapons exist for waves of enemies.

Facts:

General Type: Magic Weapon
Damage value: 35 (desktop, mobile, console) / 23 (3DS, old-gen consoles) Health Points
Rarity: Green
Knockback: 7.5 (desktop, mobile, console) / 5.5 (3DS, old-gen consoles)
Sell-Value: 1 Gold Coin & 75 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 22 (desktop, mobile, console) / 17 (3DS, old-gen consoles)
Required Research: 1
Velocity: 6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Magic Missile

Terraria (Wiki): Poison Staff

Facts:

General Type: Magic Weapon
Damage value: 43 Health Points
Rarity: Light Purple
Knockback: 5.6
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 36
Required Research: 1
Velocity: 13.5

More Info:

Detailed Post — Terraria (Wiki): Poison Staff

Terraria (Wiki): Wand of Sparking

Facts:

General Type: Magic Weapon
Damage value: 14 Health Points
Rarity: Blue
Sell-Value: 20 Silver Coins
Buy-Value: 1 Gold Coin
Critical Size: 14%
Use Time: 26
Required Research: 1
Velocity: 7

More Info:

Detailed Post — Terraria (Wiki): Wand of Sparking

Terraria (Wiki): Ice Rod

Facts:

General Type: Magic Weapon
Damage value: 28 Health Points
Rarity: Light Red
Knockback: 2
Sell-Value: 10 Gold Coins (desktop, mobile, console) / 20 Gold Coins (3DS, old-gen consoles)
Buy-Value: 50 Gold Coins (desktop, mobile, console) / 1 Platinum Coin (3DS, old-gen consoles)
Critical Size: 4%
Use Time: 9
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Ice Rod

Terraria (Wiki): Topaz Staff

Facts:

General Type: Magic Weapon
Damage value: 16 (desktop, mobile, console) / 15 (3DS, old-gen consoles) Health Points
Rarity: White
Knockback: 3.5
Sell-Value: 6 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 36 (desktop, mobile, console) / 38 (3DS, old-gen consoles)
Required Research: 1
Velocity: 6.5
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Topaz Staff

Terraria (Wiki): Thunder Zapper

Facts:

General Type: Magic Weapon
Damage value: 20 Health Points
Rarity: Blue
Knockback: 3
Sell-Value: 30 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 17
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Thunder Zapper

Terraria (Wiki): Unholy Trident

Facts:

General Type: Magic Weapon
Damage value: 88 (desktop, mobile, console) / 63 (3DS, old-gen consoles) Health Points
Rarity: Light Purple
Knockback: 6.5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 17
Required Research: 1
Velocity: 13
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Unholy Trident

Terraria (Wiki): Venom Staff

Facts:

General Type: Magic Weapon
Damage value: 44 Health Points
Rarity: Lime
Knockback: 7
Sell-Value: 7 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 30
Required Research: 1
Velocity: 14

More Info:

Detailed Post — Terraria (Wiki): Venom Staff

Terraria (Wiki): Wand of Frosting

Facts:

General Type: Magic Weapon
Damage value: 15 Health Points
Rarity: Blue
Sell-Value: 15 Silver Coins
Buy-Value: Not sold
Critical Size: 14%
Use Time: 26
Required Research: 1
Velocity: 7

More Info:

Detailed Post — Terraria (Wiki): Wand of Frosting

Terraria (Wiki): Tome of Infinite Wisdom

Rating:

My Rating: 5 / 10

Pro and Cons:

Strengths

  • Great for gathering crafting materials (Tornado).
  • High knockback.
  • Buffed damage when using the Tornado attack.

Weaknesses

  • Needs a lot of mana to use.
  • First attack spreads out when riding a flying mount.

Facts:

General Type: Magic Weapon
Damage value: 36 Health Points
Rarity: Pink
Knockback: 9
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 22
Special Properties:

More Info:

Terraria (Wiki): Stellar Tune

Facts:

General Type: Magic Weapon
Damage value: 85 Health Points
Rarity: Pink
Knockback: 1.5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 24%
Use Time: 12
Required Research: 1
Velocity: 3
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Stellar Tune

Terraria (Wiki): Toxic Flask

Rating:

My Rating: 7 / 10

Pro and Cons:

Strengths

  • Deals damage over time.
  • Straightforward and beginner-friendly to use.

Weaknesses

  • Limited vertical throw range.
  • Less effective against bosses.
  • Fairly low drop rate despite the stats.
  • Very slow use time.

Facts:

General Type: Magic Weapon
Damage value: 52 Health Points
Rarity: Yellow
Knockback: 4
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 45
Required Research: 1
Velocity: 14
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Toxic Flask

Terraria (Wiki): Weather Pain

Facts:

General Type: Magic Weapon
Damage value: 13 Health Points
Rarity: Green
Knockback: 1
Sell-Value: 1 Gold Coin & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 45
Required Research: 1
Velocity: 1
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Weather Pain

Terraria (Wiki): Vilethorn

Rating:

My Rating: 1.5 / 10

Pro and Cons:

Strengths

  • Great for segmented enemies and bosses.
  • Great for holding off invasions.
  • Great for enemies with high defense.
  • Can stun-lock enemies.
  • Projectile pierces and damages enemies behind any cover.

Weaknesses

  • Unable to compete against other Hardmode Magic Weapons of the same category.
  • Fairly slow attack speed.

Facts:

General Type: Magic Weapon
Damage value: 10 Health Points
Rarity: Blue
Knockback: 1
Sell-Value: 1 Gold Coin & 50 Silver Coins (desktop, mobile, console) / 20 Silver Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 28
Required Research: 1
Velocity: 32
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Vilethorn

Terraria (Wiki): Water Bolt

Facts:

General Type: Magic Weapon
Damage value: 19 (desktop, mobile, console) / 17 (3DS, old-gen consoles) Health Points
Rarity: Green
Knockback: 5
Sell-Value: 1 Gold Coin & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 17
Required Research: 1
Velocity: 4.5
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Water Bolt

Terraria (Wiki): Ruby Staff

Facts:

General Type: Magic Weapon
Damage value: 21 Health Points
Rarity: Blue
Knockback: 4.75
Sell-Value: 40 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 28
Required Research: 1
Velocity: 9
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Ruby Staff

Terraria (Wiki): Sapphire Staff

Facts:

General Type: Magic Weapon
Damage value: 18 (desktop, mobile, console) / 17 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 4
Sell-Value: 20 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 34
Required Research: 1
Velocity: 7.5
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Sapphire Staff

Terraria (Wiki): Razorpine

Facts:

General Type: Magic Weapon
Damage value: 48 (desktop, mobile, console) / 58 (3DS, old-gen consoles) Health Points
Rarity: Yellow
Knockback: 3.25
Sell-Value: 9 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 8
Required Research: 1
Velocity: 24
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Razorpine

Terraria (Wiki): Rainbow Rod

Pro and Cons:

Strengths

  • High damage output.
  • Best for finding caves and ores.
  • Great weapon for early Hardmode.
  • Can move through liquids.
  • Great for waves of enemies and bosses.

Weaknesses

  • High mana cost.
  • Low Velocity.
  • Tricky to obtain.

Facts:

General Type: Magic Weapon
Damage value: 50 (desktop, mobile, console) / 72 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 6
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25 (desktop, mobile, console) / 17 (3DS, old-gen consoles)
Required Research: 1
Velocity: 6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Rainbow Rod

Terraria (Wiki): Shadowflame Hex Doll

Facts:

General Type: Magic Weapon
Damage value: 32 (desktop, mobile, console) / 40 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 3.75
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Critical Size: 7%
Use Time: 21
Required Research: 1
Velocity: 27

More Info:

Terraria (Wiki): Sky Fracture

Facts:

General Type: Magic Weapon
Damage value: 38 Health Points
Rarity: Light Red
Knockback: 6
Sell-Value: 6 Gold Coins
Buy-Value: Not sold
Critical Size: 24%
Use Time: 12
Required Research: 1
Velocity: 14
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Sky Fracture

Terraria (Wiki): Razorblade Typhoon

Facts:

General Type: Magic Weapon
Damage value: 85 (desktop, mobile, console) / 60 (3DS, old-gen consoles) Health Points
Rarity: Yellow
Knockback: 5
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 40 (desktop, mobile, console) / 20 (3DS, old-gen consoles)
Required Research: 1
Velocity: 18
Special Properties:

More Info:

Terraria (Wiki): Spectre Staff

Facts:

General Type: Magic Weapon
Damage value: 65 (desktop, mobile, console) / 68 (3DS, old-gen consoles) Health Points
Rarity: Yellow
Knockback: 6
Sell-Value: 6 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 24
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Spectre Staff

Terraria (Wiki): Resonance Scepter

Rating:

My Rating: 8.5 / 10

Pro and Cons:

Strengths

  • Stationary and controllable projectile.
  • Rapid and high damage with a single click.

Weaknesses

  • Circular projectile unable to go beyond thick walls.
  • Obtaining can be difficult.

Facts:

General Type: Magic Weapon
Damage value: 70 Health Points
Rarity: Pink
Knockback: 5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 10
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Resonance Scepter

Terraria (Wiki): Spirit Flame

Facts:

General Type: Magic Weapon
Damage value: 85 Health Points
Rarity: Light Red
Knockback: 5
Sell-Value: 1 Gold Coin
Buy-Value: Not sold
Critical Size: 4%
Use Time: 22
Required Research: 1
Velocity: 3
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Spirit Flame

Terraria (Wiki): Shadowbeam Staff

Facts:

General Type: Magic Weapon
Damage value: 80 (desktop, mobile, console) / 53 (3DS, old-gen consoles) Health Points
Rarity: Yellow
Knockback: 3.25
Sell-Value: 6 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15 (desktop, mobile, console) / 16 (3DS, old-gen consoles)
Required Research: 1
Velocity: 606
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Shadowbeam Staff

Terraria (Wiki): Staff of Earth

Facts:

General Type: Magic Weapon
Damage value: 125 (desktop, mobile, console) / 45 (3DS, old-gen consoles) Health Points
Rarity: Lime
Knockback: 7.5
Sell-Value: 7 Gold Coins
Buy-Value: Not sold
Critical Size: 24% (desktop, mobile, console) / 4% (3DS, old-gen consoles)
Use Time: 24 (desktop, mobile, console) / 40 (3DS, old-gen consoles)
Required Research: 1
Velocity: 24
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Staff of Earth

Terraria (Wiki): Laser Rifle

Facts:

General Type: Magic Weapon
Damage value: 29 Health Points
Rarity: Light Red
Knockback: 2.5
Sell-Value: 3 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 85
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Laser Rifle

Terraria (Wiki): Last Prism

Facts:

General Type: Magic Weapon
Damage value: 100 Health Points
Rarity: Red
Knockback: 0.25
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 10
Required Research: 1
Velocity: 30
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Last Prism

Terraria (Wiki): Leaf Blower

Facts:

General Type: Magic Weapon
Damage value: 48 (desktop, mobile, console) / 42 (3DS, old-gen consoles) Health Points
Rarity: Lime
Knockback: 4 (desktop, mobile, console) / 3 (3DS, old-gen consoles)
Sell-Value: 6 Gold Coins (desktop, mobile, console) / 7 Gold Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 7 (desktop, mobile, console) / 8 (3DS, old-gen consoles)
Required Research: 1
Velocity: 11
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Leaf Blower

Terraria (Wiki): Life Drain

Pro and Cons:

Strengths

  • Decent damage output.
  • Granted buff improves health regeneration.
  • Great weapon for early Hardmode.
  • Can damage and pass through walls.
  • Great for crowd control and worm-type enemies.

Weaknesses

  • High mana cost.
  • Extremely weak knockback.
  • Terrible against single enemies.
  • Low Velocity.

Facts:

General Type: Magic Weapon
Damage value: 35 Health Points
Rarity: Pink
Knockback: 2.5
Sell-Value: 8 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 10

More Info:

Detailed Post — Terraria (Wiki): Life Drain

Terraria (Wiki): Magic Dagger

Facts:

General Type: Magic Weapon
Damage value: 35 (desktop, mobile, console) / 40 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 3.75
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 8
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Magic Dagger

Terraria (Wiki): Lunar Flare

Pro and Cons:

Strengths

  • High damage output.
  • High Velocity.
  • Best for finding caves and ores.
  • Can travel through solid blocks above the cursor.
  • Great for waves of enemies and enclosed areas.

Weaknesses

  • High mana cost
  • Tricky to obtain.

Facts:

General Type: Magic Weapon
Damage value: 100 Health Points
Rarity: Red
Knockback: 4.5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 10
Required Research: 1
Velocity: 60
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Lunar Flare

Terraria (Wiki): Orange Zapinator

Facts:

General Type: Magic Weapon
Damage value: 100 Health Points
Rarity: Pink
Knockback: 6
Sell-Value: 10 Gold Coins
Buy-Value: 50 Gold Coins
Critical Size: 4%
Use Time: 36
Required Research: 1
Velocity: 60
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Orange Zapinator

Terraria (Wiki): Meteor Staff

Pro and Cons:

Strengths

  • High damage output.
  • High velocity.
  • Best for finding caves and ores.
  • Great weapon for early Hardmode.
  • Great for waves of enemies and bosses.

Weaknesses

  • High mana cost.
  • Cannot pass through blocks.

Facts:

General Type: Magic Weapon
Damage value: 50 Health Points
Rarity: Pink
Knockback: 4.5
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 10
Required Research: 1
Velocity: 30
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Meteor Staff

Terraria (Wiki): Medusa Head

Facts:

General Type: Magic Weapon
Damage value: 40 Health Points
Rarity: Light Red
Knockback: 2
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 1
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Medusa Head

Terraria (Wiki): Nebula Arcanum

Facts:

General Type: Magic Weapon
Damage value: 70 Health Points
Rarity: Red
Knockback: 5
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 30
Required Research: 1
Velocity: 7
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Nebula Arcanum

Terraria (Wiki): Inferno Fork

Rating:

My Rating: 9 / 10

Pro and Cons:

  • Explosive damage against enemies with high armor.
  • Debuff is scalable (3DS, old-gen consoles).
  • Usable underwater.

Weaknesses

  • Obtaining is difficult.
  • Slower projectiles underwater.

Facts:

General Type: Magic Weapon
Damage value: 70 Health Points
Rarity: Yellow
Knockback: 5 (desktop, mobile, console) / 8 (3DS, old-gen consoles)
Sell-Value: 6 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 30
Required Research: 1
Velocity: 8
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Inferno Fork

Terraria (Wiki): Nebula Blaze

Facts:

General Type: Magic Weapon
Damage value: 130 Health Points
Rarity: Red
Knockback: 3
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 18
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Nebula Blaze

Terraria (Wiki): Magnet Sphere

Rating:

My Rating: 8 / 10

Pro and Cons:

Strengths

  • Good for clearing spaces where disguised enemies like Mimics thrive.
  • An excellent fast-clearing weapon.
  • Shoots at will (hostiles only).

Weaknesses

  • Slow movement in liquids.
  • Orb deals contact damage (Multiplayer mode only).

Facts:

General Type: Magic Weapon
Damage value: 48 Health Points
Rarity: Yellow
Knockback: 6
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 1.2
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Magnet Sphere

Terraria (Wiki): Nightglow

Facts:

General Type: Magic Weapon
Damage value: 50 Health Points
Rarity: Yellow
Knockback: 2.5
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 36
Required Research: 1
Velocity: 34
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Nightglow

Terraria (Wiki): Nettle Burst

Rating:

My Rating: 6 / 10

Pro and Cons:

Strengths

  • A decent magic weapon for Hardmode.
  • Offers better damage, faster use time, longer duration, and larger area effect than Vilethorn.
  • Good against armored enemies.

Weaknesses

  • Extremely weak knockback to offer.
  • Better options exist.

Facts:

General Type: Magic Weapon
Damage value: 35 (desktop, mobile, console) / 25 (3DS, old-gen consoles) Health Points
Rarity: Lime
Knockback: 1
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 25
Required Research: 1
Velocity: 32
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Nettle Burst

Terraria (Wiki): Nimbus Rod

Rating:

My Rating: 3 / 10

Pro and Cons:

Strengths

  • Long-term mana conservation potential.
  • Deals stationary damage (similar to turrets).
  • More powerful than the Crimson Rod.
  • Unlimited piercing capability (3DS, old-gen consoles).

Weaknesses

  • Obtaining is fairly difficult.
  • Damaging projectiles are limited to 96.5 tiles away from the spawned cloud.

Facts:

General Type: Magic Weapon
Damage value: 30 (desktop, mobile, console) / 36 (3DS, old-gen consoles) Health Points
Rarity: Light Purple
Sell-Value: 3 Gold Coins & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 22
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Nimbus Rod

Terraria (Wiki): Magical Harp

Facts:

General Type: Magic Weapon
Damage value: 42 (desktop, mobile, console) / 32 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 2 (desktop, mobile, console) / 0 (3DS, old-gen consoles)
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 4.5
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Magical Harp

Terraria (Wiki): Heat Ray

Facts:

General Type: Magic Weapon
Damage value: 90 (desktop, mobile, console) / 55 (3DS, old-gen consoles) Health Points
Rarity: Lime
Knockback: 3
Sell-Value: 7 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 10 (desktop, mobile, console) / 16 (3DS, old-gen consoles)
Required Research: 1
Velocity: 1,515
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Heat Ray

Terraria (Wiki): Flamelash

Pro and Cons:

Strengths

  • Strong knockback.
  • Best for finding caves and ores.
  • Can be controlled in lava.
  • Inflicted debuff deals bonus damage.

Weaknesses

  • High mana cost.
  • Weakest damage output versus other magic weapons.
  • Low velocity.
  • Better magic weapons exist for waves of enemies.

Facts:

General Type: Magic Weapon
Damage value: 32 (desktop, mobile, console) / 34 (3DS, old-gen consoles) Health Points
Rarity: Orange
Knockback: 6.5
Sell-Value: 2 Gold Coins & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 30 (desktop, mobile, console) / 20 (3DS, old-gen consoles)
Required Research: 1
Velocity: 6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Flamelash

Terraria (Wiki): Diamond Staff

Facts:

General Type: Magic Weapon
Damage value: 23 Health Points
Rarity: Green
Knockback: 5
Sell-Value: 60 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 26
Required Research: 1
Velocity: 9.5
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Diamond Staff

Terraria (Wiki): Emerald Staff

Facts:

General Type: Magic Weapon
Damage value: 19 Health Points
Rarity: Blue
Knockback: 4.25
Sell-Value: 30 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 32
Required Research: 1
Velocity: 8
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Emerald Staff

Terraria (Wiki): Crimson Rod

Rating:

My Rating: 2 / 10

Pro and Cons:

Strengths

  • Decent pick for Pre-Hardmode.
  • Long-term mana conservation potential.
  • Deals stationary damage (similar to turrets).

Weaknesses

  • The Nimbus Rod is a superior option.
  • Can only pierce one enemy.
  • Damaging projectiles are limited to 96.5 tiles away from the spawned cloud.

Facts:

General Type: Magic Weapon
Damage value: 12 Health Points
Rarity: Blue
Sell-Value: 1 Gold Coin & 50 Silver Coins (desktop, mobile, console) / 20 Silver Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 24
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Crimson Rod

Terraria (Wiki): Crystal Vile Shard

Rating:

My Rating: 4.5 / 10

Pro and Cons:

Strengths

  • Slightly better than the Vilethorn.
  • Decent for certain bosses and enemies.

Weaknesses

  • Deals less damage and shorter range.
  • Better options exist.

Facts:

General Type: Magic Weapon
Damage value: 25 Health Points
Rarity: Pink
Knockback: 3
Sell-Value: 8 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 33
Required Research: 1
Velocity: 32
Special Properties:

More Info:

Terraria (Wiki): Crystal Storm

Facts:

General Type: Magic Weapon
Damage value: 32 (desktop, mobile, console) / 25 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 5
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 7
Required Research: 1
Velocity: 16
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Crystal Storm

Terraria (Wiki): Cursed Flames

Facts:

General Type: Magic Weapon
Damage value: 55 (desktop, mobile, console) / 35 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 6.5
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15 (desktop, mobile, console) / 20 (3DS, old-gen consoles)
Required Research: 1
Velocity: 10

More Info:

Detailed Post — Terraria (Wiki): Cursed Flames

Terraria (Wiki): Flower of Fire

Facts:

General Type: Magic Weapon
Damage value: 48 (desktop, mobile, console) / 44 (3DS, old-gen consoles) Health Points
Rarity: Orange
Knockback: 5.5
Sell-Value: 2 Gold Coins & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 16 (desktop, mobile, console) / 20 (3DS, old-gen consoles)
Required Research: 1
Velocity: 7.5 (desktop, mobile, console) / 6 (3DS, old-gen consoles)

More Info:

Detailed Post — Terraria (Wiki): Flower of Fire

Terraria (Wiki): Crystal Serpent

Facts:

General Type: Magic Weapon
Damage value: 40 Health Points
Rarity: Pink
Knockback: 4.4
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 29
Required Research: 1
Velocity: 13
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Crystal Serpent

Terraria (Wiki): Flower of Frost

Facts:

General Type: Magic Weapon
Damage value: 60 (desktop, mobile, console) / 50 (3DS, old-gen consoles)
Rarity: Pink
Knockback: 6.5
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12 (desktop, mobile, console) / 20 (3DS, old-gen consoles)
Required Research: 1
Velocity: 9 (desktop, mobile, console) / 7 (3DS, old-gen consoles)

More Info:

Detailed Post — Terraria (Wiki): Flower of Frost

Terraria (Wiki): Demon Scythe

Facts:

General Type: Magic Weapon
Damage value: 35 Health Points
Rarity: Orange
Knockback: 5
Sell-Value: 1 Gold Coin & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 0.2
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Demon Scythe

Terraria (Wiki): Frost Staff

Facts:

General Type: Magic Weapon
Damage value: 46 (desktop, mobile, console) / 43 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 5
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12 (desktop, mobile, console) / 20 (3DS, old-gen consoles)
Required Research: 1
Velocity: 16

More Info:

Detailed Post — Terraria (Wiki): Frost Staff

Terraria (Wiki): Golden Shower

Facts:

General Type: Magic Weapon
Damage value: 30 (desktop, mobile, console) / 21 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Knockback: 4
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 18
Required Research: 1
Velocity: 30

More Info:

Detailed Post — Terraria (Wiki): Golden Shower

Terraria (Wiki): Gray Zapinator

Facts:

General Type: Magic Weapon
Damage value: 42 Health Points
Rarity: Green
Knockback: 6
Sell-Value: 3 Gold Coins & 40 Silver Coins
Buy-Value: 17 Gold Coins
Critical Size: 4%
Use Time: 36
Required Research: 1
Velocity: 60
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Gray Zapinator

Terraria (Wiki): Blizzard Staff

Pro and Cons:

Strengths

  • High damage output.
  • High Velocity.
  • Great weapon for early Hardmode.
  • Great for waves of enemies.

Weaknesses

  • High mana cost.
  • Least effective against smaller enemies (console).

Facts:

General Type: Magic Weapon
Damage value: 58 Health Points
Rarity: Yellow
Knockback: 4.5
Sell-Value: 9 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 10
Required Research: 1
Velocity: 20
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Blizzard Staff

Terraria (Wiki): Blood Thorn

Rating:

My Rating: 4 / 10

Pro and Cons:

Strengths

  • Great for clearing tight spaces.
  • Good damage output.
  • Boasts wall-piercing capabilities.

Weaknesses

  • Uses slightly more mana than other magic weapons.
  • Not beginner-friendly.

Facts:

General Type: Magic Weapon
Damage value: 34 Health Points
Rarity: Light Red
Knockback: 1
Sell-Value: 4 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 33
Required Research: 1
Velocity: 32
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Blood Thorn

Terraria (Wiki): Clinger Staff

Rating:

My Rating: 6.5 / 10

Pro and Cons:

Strengths

  • Excellent knockback and damage.
  • Perfect against invasions and events.
  • Decently-long duration when cast.

Weaknesses

  • High mana is required to use the weapon.
  • Needs to be in direct line of sight before using.
  • Limited to one wall when cast.
  • Halved damage against worms.

Facts:

General Type: Magic Weapon
Damage value: 43 Health Points
Rarity: Pink
Knockback: 8
Sell-Value: 8 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 24
Required Research: 1
Velocity: 15
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Clinger Staff

Terraria (Wiki): Book of Skulls

Facts:

General Type: Magic Weapon
Damage value: 29 (desktop, mobile, console) / 28 (3DS, old-gen consoles) Health Points
Rarity: Green
Knockback: 3.5
Sell-Value: 1 Gold Coin & 50 Silver Coins (desktop, mobile, console) / 1 Gold Coin (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 26
Required Research: 1
Velocity: 3.5
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Book of Skulls

Terraria (Wiki): Betsy’s Wrath

Facts:

General Type: Magic Weapon
Damage value: 100 Health Points
Rarity: Yellow
Knockback: 7
Sell-Value: 5 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 28

More Info:

Detailed Post — Terraria (Wiki): Betsy’s Wrath

Terraria (Wiki): Charged Blaster Cannon

Facts:

General Type: Magic Weapon
Damage value: 100 Health Points
Rarity: Yellow
Knockback: 2
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20
Required Research: 1
Velocity: 28
Special Properties:

More Info:

Terraria (Wiki): Amber Staff

Facts:

General Type: Magic Weapon
Damage value: 21 Health Points
Rarity: Blue
Knockback: 4.75
Sell-Value: 40 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 28
Required Research: 1
Velocity: 9
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Amber Staff

Terraria (Wiki): Amethyst Staff

Facts:

General Type: Magic Weapon
Damage value: 15 (desktop, mobile, console) / 14 (3DS, old-gen consoles) Health Points
Rarity: White
Knockback: 3.25
Sell-Value: 4 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 37 (desktop, mobile, console) / 40 (3DS, old-gen consoles)
Required Research: 1
Velocity: 6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Amethyst Staff

Terraria (Wiki): Bat Scepter

Facts:

General Type: Magic Weapon
Damage value: 45 Health Points
Rarity: Yellow
Knockback: 3
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 10
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Bat Scepter

Terraria (Wiki): Aqua Scepter

Facts:

General Type: Magic Weapon
Damage value: 27 (desktop, mobile, console) / 15 (3DS, old-gen consoles) Health Points
Rarity: Green
Knockback: 7 (desktop, mobile, console) / 5 (3DS, old-gen consoles)
Sell-Value: 1 Gold Coin & 75 Silver Coins (desktop, mobile, console) / 54 Silver Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 16
Required Research: 1
Velocity: 37.5
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Aqua Scepter

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The 440+ Best Weapons in Terraria: Facts & Secrets (2023)