The best hooks in Terraria can completely change your game experience. They are especially fantastic during pre-Hardmode when you have limited mobility. Although they eventually become replaceable, when you gain access to wings, they are still very fun to play with.
These items occupy a special slot. You use them by firing a chain toward a wall or a stable surface. Upon latching, you can pull yourself upward. Some of these tools can send forth several hooks simultaneously. That way, you can move between ledges without ever unhooking.
10 Best hooks in Terraria
When making this list, we focused on basic stats and features. We also considered how easy it’s to get a certain item. So, if a specific hook is really hard to obtain and there are similar alternatives, we would give the advantage to alternatives.
10. Web Slinger
Requires | Web Covered Chest drop |
Reach | 22.625 |
Velocity | 10 |
Hooks | 8 |
Latching | Simultaneous |
Rarity | Green |
Sells for | 40 silver |
Effects | You can fire all hooks in quick success even if none of them latches to a surface |
Web Slinger is one of the most fun items in this category. You can get it while traversing the Spider biome from one of the Web Covered Chests.
The thing that’s unique about the tool is that it allows you to cast eight arms simultaneously. If you’re proficient enough with it, you can quickly get out of deep chasms. However, as it has a relatively short reach compared to other pre-Hardmode hooks, you might need some time to get used to it.
In a way, this tool combines the best qualities of Dual Hook and Ivy Whip at the cost of low range. Although its range is somewhat acceptable on PC (22.625 tiles), it’s simply atrocious on all other platforms (15.625). So much so that using Web Slinger might become a choir for some players.
9. Fish Hook
Requires | Angler drop |
Reach | 25 |
Velocity | 13 |
Hooks | 2 |
Latching | Simultaneous |
Rarity | Orange |
Sells for | 40 silver |
Effects | You can fire three times in a quick succession |
The cool thing about this item is that it has a fish attached at its end. So, when you send forth the chain, you can see this fish grabbing a surface.
The item has a cool feature that allows you to fire three lines one after another. They spread around quickly, similar to how Web Slinger works. However, unlike the previous entry on the list, this hook has a much longer reach making it a more viable item.
You might struggle a bit to acquire this tool. There’s a 1.7% chance to get it after finishing one of the Angler’s quests. This makes it a real treat for people who like to fish, but, unfortunately, most other players might never find this tool.
8. Skeletron Hand
Requires | Skeletron drop |
Reach | 21.875 |
Velocity | 15 |
Hooks | 2 |
Latching | Simultaneous |
Rarity | Green |
Sells for | 90 silver |
Effects | Pulls player faster than other pre-Hardmode hooks |
For a second, we were thinking of putting Bat Hook as our 8th entry. It’s a fantastic tool that has the best reach out of all pre-Hardmode items and is really fast. However, as it drops at a measly 0.67% rate and is only available during the Halloween event, we decided to give Skeletron Hand an advantage.
If you take a look at its stats, the utility item doesn’t look as much. Its reach is nothing to write home about, and it doesn’t have any special features. The thing that separates it from the other pre-Hardmode hooks is that it has the highest velocity. This makes Skeletron Hand a perfect item when you’re in a pinch.
Truth be told, we decided to add this tool based on our own experience. The speed is the second-most important feature of these items, as it allows you to get out of trap pits and lava.
7. Dual Hook
Requires | Mimics drop |
Reach | 27.5 |
Velocity | 14 |
Hooks | 2 |
Latching | Individual |
Rarity | Light Red |
Sells for | 3 gold |
Effects | Ends glow in red and light blue colors You can fire two times in quick succession, although just one hook can latch |
Dual Hook is probably the first thing that you’ll get during Hardmode. It’s decently available, dropping at a 14.29% rate from Mimics. It’s a nice upgrade over pre-Hardmode tools, at least in terms of reach. However, there are a few low-tier items that provide better velocity. So, you’ll have to decide which stat to prioritize.
The biggest problem with this item is not the speed, but the fact you can’t float in the air. This makes it harder for players who are not used to the latching mechanism. However, if you’re used to this mechanism, you’ll definitely appreciate the added range and ability to send forth two chains one after another.
6. Worm, Tendon, and Illuminant Hook
Requires | Crimson, Hallowed, or Corrupt Mimics drops |
Reach | 30 |
Velocity | 15 |
Hooks | 3 |
Latching | Simultaneous |
Rarity | Light Purple |
Sells for | 6 gold |
Effects | N/A |
For the most part, these items are interchangeable. The only difference is a slightly different design and the fact that they’re available within different infectious biomes. Speaking of the design, Illuminate Hook is the only item with a special effect, having glowing ends.
Worm and Tendon Hooks are relatively easy to acquire, having a 20% drop chance from Crimson or Corrupt Mimics. Illuminate is slightly better in that regard, dropping from Hallowed Mimics at a 25% rate.
They are a nice but not an impressive upgrade over Dual Hook. Still, it’s worth noting that these three items are easier to acquire.
5. Hook of Disonance
Requires | Queen Slime drop |
Reach | 30 |
Velocity | 16 |
Hooks | 1 |
Latching | Single |
Rarity | Pink |
Sells for | 5 gold |
Effects | Teleports the character to the location where the hook latched Doesn’t teleport through obstacles |
If you know how to use these tools, you’ll likely prefer Hook of Dissonance over the previous three entries. Although this tool can’t cast three chains simultaneously, like the ones from the previous entry, it has an interesting feature that helps with fast traveling.
In other words, the item instantly teleports a player to where the hook latched. As soon as you get ahold of a surface, you will appear at that exact point. This is a great way to avoid damage and reposition yourself during clutch fights. The teleporting feature also saves you time when traveling around the map.
4. Spooky and Christmas Hooks
Requires | Mourning Wood and Everscreem drops |
Reach | 34.375 |
Velocity | 15.5 |
Hooks | 3 |
Latching | Simultaneous |
Rarity | Lime |
Sells for | 4 gold |
Effects | N/A |
This is another set of mirror tools. These two items are completely the same in terms of their stats. The only difference is that the Christmas Hook has glowing ends and chains.
Overall, these are not bad tools to have around. Their latch distance is among the best in the game, although the velocity isn’t that amazing. You can use them to send forth three chains at the same time, which is a feature that most Hardmode hooks have.
The biggest issue with these items is that they’re not that common. Spooky Hook is a bit better in that regard, dropping from Mourning Wood at a 2% to 20% rate. Christmas Hook is much harder to get, having a 5.19% to 7.78% chance to drop from Everscream.
3. Anti-Gravity Hook
Requires | Martian Madness enemies drops |
Reach | 31.25 |
Velocity | 14 |
Hooks | 3 |
Latching | Simultaneous |
Rarity | Lime |
Sells for | 2 gold, 50 silver |
Effects | A player can hover 12 tiles around a latch point in any direction |
This particular tool has one of the coolest features of all the items within the category. Upon grabbing a surface, it allows you to levitate around the latch point. You can move around freely within 12 tiles of the location.
In other words, you can use it to run circles around a block. This is especially useful against specific flying enemies like Duke Fishron or Mothron. By latching to a flying block with this tool, you can easily avoid deadly dash abilities.
The item is also nice when climbing smooth walls. You grab a surface and hold up, and the character will move upwards at a fast speed. As if all that isn’t cool enough, you can get the item from any enemy during Martian Madness events, making it one of the easiest late-game hooks to obtain.
2. Static Hook
Requires | Sold by Steampunker for 50 gold |
Reach | 37.5 |
Velocity | 16 |
Hooks | 2 |
Latching | Individual |
Rarity | Red |
Sells for | 10 gold |
Effects | You can fire two times in quick succession, although just one hook can latch Grabbing a surface will not put character towards it A character can adjust distance alongside a chain A character doesn’t move while latching to a different surface |
First off, this is probably the easiest hook to acquire in the game. You can buy it at any time from Steampunker for just 50 gold. In that regard, you can just purchase it at the start of the Hardmode at disregard all the other entries on the list.
Another reason why this item is at the top of our list is its enormous reach. You can use it to grab ahold of a surface almost 40 tiles away.
Despite the fact that it has great features and stats, most people prefer using Lunar or Anti-Gravity Hook when they reach end-game content. This is because Static Hook is much more suitable for building. You can move a character along the chains, which makes it easier to reach high platforms and roofs.
1. Lunar Hook
Requires | Nebula Fragment (6), Stardust Fragment (6), Solar Fragment (6), and Vortex Fragment (6) assembled at Ancient Manipulator |
Reach | 34.375 |
Velocity | 18 |
Hooks | 4 |
Latching | Simultaneous |
Rarity | Red |
Sells for | 10 gold |
Effects | Each chain and hook glows in the colors of the original component A character can fire all the hooks simultaneously even if none of them has hit a surface |
Lunar Hook is much harder to assemble than Static Hook. You need to kill various Pillars to gather all the components necessary for this tool. The item performs better during combat, and overall, it feels better to use.
Before we get into stats, we need to mention the item’s incredible design. Each chain has a different color, according to its underlying component (Nebula Fragment is purple, Solar Fragment is orange, etc.) All these colors mash well together, and once you start firing chains, they will take over the entire screen.
Furthermore, there’s also an order in which you fire these chains. Orange Solar Fragment goes first, followed by green Vortex, pink Nebula, and blue Stardust. You can fire all of them almost simultaneously, at high speed. Speaking of speed, this is the fastest hook in the game, both in terms of chain velocity and pulling forth the player.