Best Automatic Guns in Terraria (2023)

Matt

My Favorite Items Listed:

Terraria (Wiki): Chain Gun

Rating:

My Rating: 69 / 10

Facts:

General Type: Ranged Weapon
Damage value: 31 Health Points
Rarity: Yellow
Knockback: 1.75
Sell-Value: 9 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 4
Required Research: 1
Velocity: 14
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Chain Gun

Terraria (Wiki): Musket

Facts:

General Type: Ranged Weapon
Damage value: 31 (desktop, mobile, console) / 25 (3DS, old-gen consoles) Health Points
Rarity: Blue
Knockback: 5.25 (desktop, mobile, console) / 4.25 (3DS, old-gen consoles)
Sell-Value: 1 Gold Coin & 50 Silver Coins (desktop, mobile, console) / 2 Gold Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 11%
Use Time: 32 (desktop, mobile, console) / 40 (3DS, old-gen consoles)
Required Research: 1
Velocity: 9
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Musket

Terraria (Wiki): Pew-matic Horn

Facts:

General Type: Ranged Weapon
Damage value: 20 Health Points
Rarity: Green
Knockback: 1
Sell-Value: 1 Gold Coin & 50 Silver Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 15
Required Research: 1
Velocity: 14
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Pew-matic Horn

Terraria (Wiki): Red Ryder

Facts:

General Type: Ranged Weapon
Damage value: 20 Health Points
Rarity: Blue
Knockback: 3.75
Sell-Value: 2 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 38
Required Research: 1
Velocity: 8
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Red Ryder

Terraria (Wiki): S.D.M.G.

Facts:

General Type: Ranged Weapon
Damage value: 85 (desktop, mobile, console) / 35 (3DS, old-gen consoles) Health Points
Rarity: Red (desktop, mobile, console) / Yellow (3DS, old-gen consoles)
Knockback: 2.5
Sell-Value: 15 Gold Coins
Buy-Value: Not sold
Critical Size: 14% (desktop, mobile, console) / 4% (3DS, old-gen consoles)
Use Time: 5 (desktop, mobile, console) / 6 (3DS, old-gen consoles)
Required Research: 1
Velocity: 12
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): S.D.M.G.

Terraria (Wiki): Tactical Shotgun

Facts:

General Type: Ranged Weapon
Damage value: 29 Health Points
Rarity: Yellow
Knockback: 7
Sell-Value: 8 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 34
Required Research: 1
Velocity: 6
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Tactical Shotgun

Terraria (Wiki): Uzi

Facts:

General Type: Ranged Weapon
Damage value: 30 Health Points
Rarity: Lime
Knockback: 3.5
Sell-Value: 7 Gold Coins (desktop, mobile, console) / 1 Gold Coin (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 9
Required Research: 1
Velocity: 13
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Uzi

Terraria (Wiki): Vortex Beater

Facts:

General Type: Ranged Weapon
Damage value: 50 (bullets) / 70 (rockets) Health Points
Rarity: Red
Knockback: 2 (bullets) / 2.5 (rockets)
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 20 (overall) / 5 (bullets)
Required Research: 1
Velocity: 14 (bullets) / 8 (rockets)
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Vortex Beater

Terraria (Wiki): Xenopopper

Facts:

General Type: Ranged Weapon
Damage value: 45 Health Points
Rarity: Yellow
Knockback: 3
Sell-Value: 10 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 21
Required Research: 1
Velocity: 24 (not affected by ammo)
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Xenopopper

Terraria (Wiki): Clockwork Assault Rifle

Facts:

General Type: Ranged Weapon
Damage value: 17 (desktop, mobile, console) / 19 (3DS, old-gen consoles) Health Points
Rarity: Light Red
Sell-Value: 3 Gold Coins
Buy-Value: Not sold
Critical Size: 4%
Use Time: 12
Required Research: 1
Velocity: 7.75
Special Properties:

More Info:

Terraria (Wiki): Minishark

Facts:

General Type: Ranged Weapon
Damage value: 6 Health Points
Rarity: Green
Sell-Value: 7 Gold Coins
Buy-Value: 35 Gold Coins
Critical Size: 4%
Use Time: 8
Required Research: 1
Velocity: 7
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Minishark

Terraria (Wiki): Gatligator

Facts:

General Type: Ranged Weapon
Damage value: 21 Health Points
Rarity: Light Red
Knockback: 1.5
Sell-Value: 7 Gold Coins
Buy-Value: 35 Gold Coins
Critical Size: 4%
Use Time: 7
Required Research: 1
Velocity: 8
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Gatligator

Terraria (Wiki): Megashark

Facts:

General Type: Ranged Weapon
Damage value: 25 (desktop, mobile, console) / 23 (3DS, old-gen consoles) Health Points
Rarity: Pink
Knockback: 1
Sell-Value: 7 Gold Coins (desktop, mobile, console) / 6 Gold Coins (3DS, old-gen consoles)
Buy-Value: Not sold
Critical Size: 4%
Use Time: 7
Required Research: 1
Velocity: 10
Special Properties:

More Info:

Detailed Post — Terraria (Wiki): Megashark

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The 120+ Best Ranged Weapons in Terraria: Facts & Secrets (2023)