Terraria (Wiki): Cursed Bullet

Matt

In this page, you will learn everything about the Cursed Bullet. That includes how the ammunition works, ways of obtaining, some useful tips and tricks for maximized efficiency, and more.

Everything you need to know

General Information

Most heavily-armored monsters spawn in Hardmode, and this is where Cursed Bullets come in.

A Cursed Bullet is comparable to its Ichor counterpart. It breaches an enemy's armor, but the former inflicts the Cursed Inferno debuff, adding +24DMG/s to monsters and +12DMG/s to players (mobile, desktop, console versions). Affected enemies can also be knocked back for 10% more within the duration. The damage is reduced in 3DS and old-gen consoles, only +6DMG/s to enemies and players with the same duration. An Oiled monster and player will take +49DMG/s and +37DMG/s, respectively, upon getting hit with a Cursed Bullet. Cursed Bullets that inflicted the debuff negate water or any liquid (except Lava) from extinguishing the effect. This makes the ammunition a great secondary choice with other stronger types on the list.

Mode: Hardmode

Strengths & Weaknesses of the Cursed Bullet

Strengths

  • Inflicted debuff cannot be extinguished by water, prevents regeneration, deals damage over time, and enemies are 10% more susceptible to knockback.
  • Perfect for single targets.

Weaknesses

  • Only treated as secondary ammunition in most cases.
  • Not ideal against large waves of enemies.

How to get the Cursed Bullet

At Mythril Anvil or Orichalcum Anvil, combine Cursed Flame (1) and Musket Ball (150 (desktop, mobile, console) / 50 (3DS, old-gen consoles)) to create 150 (desktop, mobile, console) / 50 (3DS, old-gen consoles) Cursed Bullets.

Stats & Attributes of the Cursed Bullet

General Type: Ranged
Damage value: 12 Health Points
Rarity: Orange
Knockback: 4
Sell-Value: 6 Copper Coins
Buy-Value: Not sold
Required Research: 99
Velocity: 5
Velocity Multiplier: 3x
Special Properties: Inflicts the Cursed Inferno debuff, draining -24HP/s (desktop, mobile, console) / -6HP (3DS, old-gen consoles) for 7s. Health regeneration is negated, and 10% more knockback can be applied to afflicted enemies.

Related Items

Included in these lists: